StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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76 lines
2.4 KiB
76 lines
2.4 KiB
gl-surface3d
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===============
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3D parametric surface plotting, compatible with [gl-vis](http://github.com/gl-vis).
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# Example
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```javascript
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var createScene = require('gl-plot3d')
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var createSurfacePlot = require('gl-surface3d')
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var ndarray = require('ndarray')
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var fill = require('ndarray-fill')
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var diric = require('dirichlet')
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var scene = createScene()
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//Create field
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var field = ndarray(new Float32Array(512*512), [512,512])
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fill(field, function(x,y) {
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return 128 * diric(10, 10.0*(x-256)/512) * diric(10, 10.0*(y-256)/512)
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})
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//Create surface plot
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var surface = createSurfacePlot({
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gl: scene.gl,
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field: field
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})
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scene.add(surface)
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```
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Here is what this should look like:
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<img src="plot.png">
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[Test it in your browser (requires WebGL)](http://gl-vis.github.io/gl-surface3d/)
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# Install
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```
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npm install gl-surface3d
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```
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# Basic Interface
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## Constructor
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#### `var surface = require('gl-surface3d')(params)`
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Creates a surface plot object. `params` is an object with any of the following parameters
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* `gl` is a WebGL context
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* `field` a new 2D field encoded as an ndarray
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* `coords` is an array of 3 2D fields, each encoded as ndarrays (for parameteric surfaces)
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* `intensity` a 2D intensity field (defaults to `field` or `coords[2] is not present)
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* `colormap` the name of the new color map for the surface (see list of names in `colormap` [docs](https://github.com/bpostlethwaite/colormap))
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* `intensityBounds` sets the intensity range for the colormap
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* `ticks` is a pair of arrays of ticks representing the spacing of the points for the axes of the surface
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* `showSurface` if set, draw the surface
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* `showContour` if set, draw contour lines
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* `contourWidth` the width fo the contour lines
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* `contourTint` the amount of tint of the contour lines
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* `contourColor` the color of the contour line tint
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* `levels` an array of arrays representing the level of the isolines.
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* `dynamicWidth` the width of the dynamic isolines
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* `dynamicColors` the color of the dynamic isolines
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* `dynamicTint` the tint of the dynamic isolines
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* `vertexColor` interpolate color in fragment or vertex shader, useful for discontinuous functions ([ref](https://github.com/plotly/plotly.js/issues/940))
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## Methods
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#### `surface.update(params)`
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Modify the surface. `params` is an object with the same properties as the constructor
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# License
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(c) 2014-2015 Mikola Lysenko. MIT License.
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