StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics https://doi.org/10.1109/TVCG.2020.3030352
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StackGenVis/frontend/node_modules/gl-scatter3d/README.md

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gl-scatter3d
===============
3D WebGL scatter plots with custom point glyphs.
<img src="scatterplot.png">
# Example
```javascript
var createScene = require('gl-plot3d')
var createPoints = require('gl-scatter3d')
var scene = createScene()
var initialData = {
gl: scene.gl,
position: [ [1, 0, -1], [0, 1, -1], [0, 0, 1], [1,1,-1], [1,0,1], [0,1,1] ],
glyph: [ "▼", "★", "■", "◆", "✚", "✖" ],
color: [ [0,1,0], [0,0,1], [1,1,0], [1,0,1], [0,1,1], [0,0,0] ],
size: 12,
orthographic: true
}
for(var i=0; i<100; ++i) {
var theta = i / 100.0 * 2.0 * Math.PI
var x = Math.cos(theta)
var y = Math.sin(theta)
initialData.position.push([ x, y, 0 ])
initialData.glyph.push("●")
initialData.color.push([1, 0, 0])
}
var points = createPoints(initialData)
scene.add(points)
```
# Install
```
npm install gl-scatter3d
```
# Basic interface
## Constructor
#### `var points = require('gl-scatter3d')(options)`
Constructs a scatter plot with the given parameters. `options` is an object with the following properties:
* `gl` is a WebGL context
* `position` (Required) an array of length 3 arrays encoding the position of the points in the scatter plot.
* `color` A length 3 array encoding the color of the points in the scatter plot. To set colors per point, pass an array instead. Default is `[0,0,0]`
* `glyph` The glyph of each point. This is a UTF8 string representing some shape. Per point glyphs can be specified by passing an array. The default glyph is a circle, `"●"`. For more glyph ideas, check out the [unicode character set](http://unicode-table.com/en/). Some other fun suggestions: `"☢", "☯", "❤", "▲", "⚑"`.
* `size` The size of each point, or specified per-point using an array. In orthographic, this is in screen coordinates, or in perspective this is in world coordinates. Default is `0.1`
* `orthographic` A flag, which if set to `true` causes the points to be drawn without perspective scaling.
* `lineWidth` the width of the outline (set to 0 for no outline) Default is `0`
* `lineColor` the color of the outline for each marker
* `font` the font used for drawing the glyphs (default `normal`)
* `angle` an angle to rotate the glyphs by in radians (default `0`)
* `alignment` a 2d vector to offset text drawing by (default `[0,0]`)
* `project` a flag (or array of flags) which determines which axes to project onto
* `projectOpacity` the opacity of the projected point sprites (default `1.0`)
* `projectScale` the scaling factor of the projected point sprites (default `2.0/3.0`)
**Returns** A new scatter plot object
## Update
#### `points.update(options)`
Updates the scatter plot object. The parameter `options` has the same properties as the constructor.
### Properties
#### `points.opacity`
The opacity of the point set (default 1)
#### `points.projectScale`
A factor by which projections are rescaled
#### `points.projectOpacity`
The opacity of the projected points
#### `points.axesProject`
An array of projection values for each point
#### `points.lineWidth`
The width of the outline of each point
# Credits
(c) 2014-2015 Mikola Lysenko. MIT License. Supported by [plot.ly](https://plot.ly/)