StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
				https://doi.org/10.1109/TVCG.2020.3030352
			
			
		
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							1.2 KiB
						
					
					
				
			
		
		
	
	
							56 lines
						
					
					
						
							1.2 KiB
						
					
					
				| "use strict"
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| 
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| var shell = require("gl-now")({ clearColor: [0,0,0,0], tickRate: 5 })
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| var camera = require("game-shell-orbit-camera")(shell)
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| var mat4 = require("gl-matrix").mat4
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| var createAxes = require("gl-axes3d")
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| var createSpikes = require("../spikes")
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| 
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| //Bounds on function to plot
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| var bounds = [[-1,-1,-1], [1,1,1]]
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| 
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| //camera.lookAt([-15,20,-15], [0,0,0], [0, 1, 0])
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| camera.lookAt([2, 2, 2], [0,0,0], [0,1,0])
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| 
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| //State variables
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| var axes, spikes
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| 
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| shell.on("gl-init", function() {
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|   var gl = shell.gl
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| 
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|   axes = createAxes(gl, {
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|     bounds: bounds,
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|     tickSpacing: [0.1,0.1,0.1],
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|     textSize: 0.05
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|   })
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| 
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|   spikes = createSpikes(gl, {
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|     bounds:   bounds,
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|     colors:   [[1,0,0,1], [0,1,0,1], [0,0,1,1]],
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|     position: [0,0,0]
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|   })
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| })
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| 
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| shell.on("gl-render", function() {
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|   var gl = shell.gl
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|   gl.enable(gl.DEPTH_TEST)
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| 
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|   //Compute camera parameters
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|   var cameraParameters = {
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|     view: camera.view(),
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|     projection: mat4.perspective(
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|         mat4.create(),
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|         Math.PI/4.0,
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|         shell.width/shell.height,
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|         0.1,
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|         1000.0)
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|   }
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| 
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| 
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|   var t = 0.001*Date.now()
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|   spikes.position = [Math.cos(t), Math.sin(t), Math.cos(2*t+0.1)]
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| 
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|   //Draw objects
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|   axes.draw(cameraParameters)
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|   spikes.draw(cameraParameters)
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| })
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| 
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