StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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17 lines
376 B
17 lines
376 B
precision highp float;
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#pragma glslify: outOfRange = require(glsl-out-of-range)
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uniform vec3 fragClipBounds[2];
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uniform float opacity;
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varying vec4 interpColor;
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varying vec3 dataCoordinate;
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void main() {
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if (
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outOfRange(fragClipBounds[0], fragClipBounds[1], dataCoordinate) ||
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interpColor.a * opacity == 0.
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) discard;
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gl_FragColor = interpColor * opacity;
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}
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