StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics https://doi.org/10.1109/TVCG.2020.3030352
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StackGenVis/frontend/node_modules/gl-mesh3d/lib/edge-vertex.glsl

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precision highp float;
attribute vec3 position;
attribute vec4 color;
attribute vec2 uv;
uniform mat4 model, view, projection;
varying vec4 f_color;
varying vec3 f_data;
varying vec2 f_uv;
void main() {
gl_Position = projection * view * model * vec4(position, 1.0);
f_color = color;
f_data = position;
f_uv = uv;
}