StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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4494 lines
151 KiB
4494 lines
151 KiB
4 years ago
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('requestanimationframe'), require('d3-selection'), require('d3-brush'), require('d3-drag'), require('d3-shape'), require('d3-scale'), require('d3-array'), require('d3-collection'), require('d3-axis'), require('d3-dispatch')) :
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typeof define === 'function' && define.amd ? define(['requestanimationframe', 'd3-selection', 'd3-brush', 'd3-drag', 'd3-shape', 'd3-scale', 'd3-array', 'd3-collection', 'd3-axis', 'd3-dispatch'], factory) :
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(global.ParCoords = factory(null,global.d3Selection,global.d3Brush,global.d3Drag,global.d3Shape,global.d3Scale,global.d3Array,global.d3Collection,global.d3Axis,global.d3Dispatch));
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}(this, (function (requestanimationframe,d3Selection,d3Brush,d3Drag,d3Shape,d3Scale,d3Array,d3Collection,d3Axis,d3Dispatch) { 'use strict';
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var renderQueue = function renderQueue(func) {
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var _queue = [],
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// data to be rendered
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_rate = 1000,
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// number of calls per frame
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_invalidate = function _invalidate() {},
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// invalidate last render queue
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_clear = function _clear() {}; // clearing function
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var rq = function rq(data) {
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|
if (data) rq.data(data);
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_invalidate();
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_clear();
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rq.render();
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};
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rq.render = function () {
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var valid = true;
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_invalidate = rq.invalidate = function () {
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valid = false;
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};
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function doFrame() {
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if (!valid) return true;
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var chunk = _queue.splice(0, _rate);
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chunk.map(func);
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requestAnimationFrame(doFrame);
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}
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doFrame();
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};
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rq.data = function (data) {
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_invalidate();
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_queue = data.slice(0); // creates a copy of the data
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return rq;
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};
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rq.add = function (data) {
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_queue = _queue.concat(data);
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};
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rq.rate = function (value) {
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if (!arguments.length) return _rate;
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_rate = value;
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return rq;
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};
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rq.remaining = function () {
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return _queue.length;
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};
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// clear the canvas
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rq.clear = function (func) {
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if (!arguments.length) {
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_clear();
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return rq;
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}
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_clear = func;
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return rq;
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};
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rq.invalidate = _invalidate;
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return rq;
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};
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var w = function w(config) {
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return config.width - config.margin.right - config.margin.left;
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};
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var invertCategorical = function invertCategorical(selection, scale) {
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if (selection.length === 0) {
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return [];
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}
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var domain = scale.domain();
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var range = scale.range();
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var found = [];
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range.forEach(function (d, i) {
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if (d >= selection[0] && d <= selection[1]) {
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found.push(domain[i]);
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}
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});
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return found;
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};
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var invertByScale = function invertByScale(selection, scale) {
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if (scale === null) return [];
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return typeof scale.invert === 'undefined' ? invertCategorical(selection, scale) : selection.map(function (d) {
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return scale.invert(d);
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});
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};
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var brushExtents = function brushExtents(state, config, pc) {
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return function (extents) {
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var brushes = state.brushes,
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brushNodes = state.brushNodes;
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if (typeof extents === 'undefined') {
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return Object.keys(config.dimensions).reduce(function (acc, cur) {
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var brush = brushes[cur];
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//todo: brush check
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if (brush !== undefined && d3Brush.brushSelection(brushNodes[cur]) !== null) {
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var raw = d3Brush.brushSelection(brushNodes[cur]);
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var yScale = config.dimensions[cur].yscale;
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var scaled = invertByScale(raw, yScale);
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acc[cur] = {
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extent: brush.extent(),
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selection: {
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raw: raw,
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scaled: scaled
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}
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};
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}
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return acc;
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}, {});
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} else {
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//first get all the brush selections
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var brushSelections = {};
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pc.g().selectAll('.brush').each(function (d) {
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brushSelections[d] = d3Selection.select(this);
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});
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// loop over each dimension and update appropriately (if it was passed in through extents)
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Object.keys(config.dimensions).forEach(function (d) {
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if (extents[d] === undefined) {
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return;
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}
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var brush = brushes[d];
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if (brush !== undefined) {
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var dim = config.dimensions[d];
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var yExtent = extents[d].map(dim.yscale);
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//update the extent
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//sets the brushable extent to the specified array of points [[x0, y0], [x1, y1]]
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//we actually don't need this since we are using brush.move below
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//extents set the limits of the brush which means a user will not be able
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//to move or drag the brush beyond the limits set by brush.extent
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//brush.extent([[-15, yExtent[1]], [15, yExtent[0]]]);
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//redraw the brush
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//https://github.com/d3/d3-brush#brush_move
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// For an x-brush, it must be defined as [x0, x1]; for a y-brush, it must be defined as [y0, y1].
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brushSelections[d].call(brush).call(brush.move, yExtent.reverse());
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//fire some events
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// brush.event(brushSelections[d]);
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}
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});
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//redraw the chart
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pc.renderBrushed();
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return pc;
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}
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};
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};
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var _this = undefined;
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var brushReset = function brushReset(state, config, pc) {
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return function (dimension) {
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var brushes = state.brushes;
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if (dimension === undefined) {
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config.brushed = false;
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if (pc.g() !== undefined && pc.g() !== null) {
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pc.g().selectAll('.brush').each(function (d) {
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if (brushes[d] !== undefined) {
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d3Selection.select(this).call(brushes[d].move, null);
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}
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});
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pc.renderBrushed();
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}
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} else {
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config.brushed = false;
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if (pc.g() !== undefined && pc.g() !== null) {
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pc.g().selectAll('.brush').each(function (d) {
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if (d !== dimension) return;
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d3Selection.select(this).call(brushes[d].move, null);
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if (typeof brushes[d].type === 'function') {
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brushes[d].event(d3Selection.select(this));
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}
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});
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pc.renderBrushed();
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}
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}
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return _this;
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};
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};
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//https://github.com/d3/d3-brush/issues/10
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// data within extents
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var selected = function selected(state, config, brushGroup) {
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return function () {
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var brushNodes = state.brushNodes;
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var is_brushed = function is_brushed(p) {
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return brushNodes[p] && d3Brush.brushSelection(brushNodes[p]) !== null;
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};
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var actives = Object.keys(config.dimensions).filter(is_brushed);
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var extents = actives.map(function (p) {
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var _brushRange = d3Brush.brushSelection(brushNodes[p]);
|
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if (typeof config.dimensions[p].yscale.invert === 'function') {
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return [config.dimensions[p].yscale.invert(_brushRange[1]), config.dimensions[p].yscale.invert(_brushRange[0])];
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} else {
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return _brushRange;
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}
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});
|
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// We don't want to return the full data set when there are no axes brushed.
|
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// Actually, when there are no axes brushed, by definition, no items are
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// selected. So, let's avoid the filtering and just return false.
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//if (actives.length === 0) return false;
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// Resolves broken examples for now. They expect to get the full dataset back from empty brushes
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if (actives.length === 0) return config.data;
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// test if within range
|
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var within = {
|
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date: function date(d, p, dimension) {
|
||
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if (typeof config.dimensions[p].yscale.bandwidth === 'function') {
|
||
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// if it is ordinal
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return extents[dimension][0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= extents[dimension][1];
|
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} else {
|
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return extents[dimension][0] <= d[p] && d[p] <= extents[dimension][1];
|
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}
|
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},
|
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number: function number(d, p, dimension) {
|
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if (typeof config.dimensions[p].yscale.bandwidth === 'function') {
|
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// if it is ordinal
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return extents[dimension][0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= extents[dimension][1];
|
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} else {
|
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return extents[dimension][0] <= d[p] && d[p] <= extents[dimension][1];
|
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}
|
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},
|
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string: function string(d, p, dimension) {
|
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return extents[dimension][0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= extents[dimension][1];
|
||
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}
|
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};
|
||
|
|
||
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return config.data.filter(function (d) {
|
||
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switch (brushGroup.predicate) {
|
||
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case 'AND':
|
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return actives.every(function (p, dimension) {
|
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return within[config.dimensions[p].type](d, p, dimension);
|
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});
|
||
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case 'OR':
|
||
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return actives.some(function (p, dimension) {
|
||
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return within[config.dimensions[p].type](d, p, dimension);
|
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});
|
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default:
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throw new Error('Unknown brush predicate ' + config.brushPredicate);
|
||
|
}
|
||
|
});
|
||
|
};
|
||
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};
|
||
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var brushUpdated = function brushUpdated(config, pc, events, args) {
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return function (newSelection) {
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config.brushed = newSelection;
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events.call('brush', pc, config.brushed, args);
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pc.renderBrushed();
|
||
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};
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};
|
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var brushFor = function brushFor(state, config, pc, events, brushGroup) {
|
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return function (axis, _selector) {
|
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// handle hidden axes which will not be a property of dimensions
|
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if (!config.dimensions.hasOwnProperty(axis)) {
|
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return function () {};
|
||
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}
|
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var brushRangeMax = config.dimensions[axis].type === 'string' ? config.dimensions[axis].yscale.range()[config.dimensions[axis].yscale.range().length - 1] : config.dimensions[axis].yscale.range()[0];
|
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var _brush = d3Brush.brushY(_selector).extent([[-15, 0], [15, brushRangeMax]]);
|
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var convertBrushArguments = function convertBrushArguments(args) {
|
||
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var args_array = Array.prototype.slice.call(args);
|
||
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var axis = args_array[0];
|
||
|
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||
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var raw = d3Brush.brushSelection(args_array[2][0]) || [];
|
||
|
|
||
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// handle hidden axes which will not have a yscale
|
||
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var yscale = null;
|
||
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if (config.dimensions.hasOwnProperty(axis)) {
|
||
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yscale = config.dimensions[axis].yscale;
|
||
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}
|
||
|
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||
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// ordinal scales do not have invert
|
||
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var scaled = invertByScale(raw, yscale);
|
||
|
|
||
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return {
|
||
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axis: args_array[0],
|
||
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node: args_array[2][0],
|
||
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selection: {
|
||
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raw: raw,
|
||
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scaled: scaled
|
||
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}
|
||
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};
|
||
|
};
|
||
|
|
||
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_brush.on('start', function () {
|
||
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if (d3Selection.event.sourceEvent !== null) {
|
||
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events.call('brushstart', pc, config.brushed, convertBrushArguments(arguments));
|
||
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if (typeof d3Selection.event.sourceEvent.stopPropagation === 'function') {
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d3Selection.event.sourceEvent.stopPropagation();
|
||
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}
|
||
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}
|
||
|
}).on('brush', function () {
|
||
|
brushUpdated(config, pc, events, convertBrushArguments(arguments))(selected(state, config, brushGroup)());
|
||
|
}).on('end', function () {
|
||
|
brushUpdated(config, pc, events)(selected(state, config, brushGroup)());
|
||
|
events.call('brushend', pc, config.brushed, convertBrushArguments(arguments));
|
||
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});
|
||
|
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||
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state.brushes[axis] = _brush;
|
||
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state.brushNodes[axis] = _selector.node();
|
||
|
|
||
|
return _brush;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install = function install(state, config, pc, events, brushGroup) {
|
||
|
return function () {
|
||
|
if (!pc.g()) {
|
||
|
pc.createAxes();
|
||
|
}
|
||
|
|
||
|
// Add and store a brush for each axis.
|
||
|
var brush = pc.g().append('svg:g').attr('class', 'brush').each(function (d) {
|
||
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d3Selection.select(this).call(brushFor(state, config, pc, events, brushGroup)(d, d3Selection.select(this)));
|
||
|
});
|
||
|
brush.selectAll('rect').style('visibility', null).attr('x', -15).attr('width', 30);
|
||
|
|
||
|
brush.selectAll('rect.background').style('fill', 'transparent');
|
||
|
|
||
|
brush.selectAll('rect.extent').style('fill', 'rgba(255,255,255,0.25)').style('stroke', 'rgba(0,0,0,0.6)');
|
||
|
|
||
|
brush.selectAll('.resize rect').style('fill', 'rgba(0,0,0,0.1)');
|
||
|
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||
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pc.brushExtents = brushExtents(state, config, pc);
|
||
|
pc.brushReset = brushReset(state, config, pc);
|
||
|
return pc;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var uninstall = function uninstall(state, pc) {
|
||
|
return function () {
|
||
|
if (pc.g() !== undefined && pc.g() !== null) pc.g().selectAll('.brush').remove();
|
||
|
|
||
|
state.brushes = {};
|
||
|
delete pc.brushExtents;
|
||
|
delete pc.brushReset;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install1DAxes = function install1DAxes(brushGroup, config, pc, events) {
|
||
|
var state = {
|
||
|
brushes: {},
|
||
|
brushNodes: {}
|
||
|
};
|
||
|
|
||
|
brushGroup.modes['1D-axes'] = {
|
||
|
install: install(state, config, pc, events, brushGroup),
|
||
|
uninstall: uninstall(state, pc),
|
||
|
selected: selected(state, config, brushGroup),
|
||
|
brushState: brushExtents(state, config, pc)
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var drawBrushes = function drawBrushes(brushes, config, pc, axis, selector) {
|
||
|
var brushSelection = selector.selectAll('.brush').data(brushes, function (d) {
|
||
|
return d.id;
|
||
|
});
|
||
|
|
||
|
brushSelection.enter().insert('g', '.brush').attr('class', 'brush').attr('dimension', axis).attr('id', function (b) {
|
||
|
return 'brush-' + Object.keys(config.dimensions).indexOf(axis) + '-' + b.id;
|
||
|
}).each(function (brushObject) {
|
||
|
brushObject.brush(d3Selection.select(this));
|
||
|
});
|
||
|
|
||
|
brushSelection.each(function (brushObject) {
|
||
|
d3Selection.select(this).attr('class', 'brush').selectAll('.overlay').style('pointer-events', function () {
|
||
|
var brush = brushObject.brush;
|
||
|
if (brushObject.id === brushes.length - 1 && brush !== undefined) {
|
||
|
return 'all';
|
||
|
} else {
|
||
|
return 'none';
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
|
||
|
brushSelection.exit().remove();
|
||
|
};
|
||
|
|
||
|
// data within extents
|
||
|
var selected$1 = function selected(state, config, pc, events, brushGroup) {
|
||
|
var brushes = state.brushes;
|
||
|
|
||
|
|
||
|
var is_brushed = function is_brushed(p, pos) {
|
||
|
var axisBrushes = brushes[p];
|
||
|
|
||
|
for (var i = 0; i < axisBrushes.length; i++) {
|
||
|
var brush = document.getElementById('brush-' + pos + '-' + i);
|
||
|
|
||
|
if (brush && d3Brush.brushSelection(brush) !== null) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
};
|
||
|
|
||
|
var actives = Object.keys(config.dimensions).filter(is_brushed);
|
||
|
var extents = actives.map(function (p) {
|
||
|
var axisBrushes = brushes[p];
|
||
|
|
||
|
return axisBrushes.filter(function (d) {
|
||
|
return !pc.hideAxis().includes(d);
|
||
|
}).map(function (d, i) {
|
||
|
return d3Brush.brushSelection(document.getElementById('brush-' + Object.keys(config.dimensions).indexOf(p) + '-' + i));
|
||
|
}).map(function (d, i) {
|
||
|
if (d === null || d === undefined) {
|
||
|
return null;
|
||
|
} else if (typeof config.dimensions[p].yscale.invert === 'function') {
|
||
|
return [config.dimensions[p].yscale.invert(d[1]), config.dimensions[p].yscale.invert(d[0])];
|
||
|
} else {
|
||
|
return d;
|
||
|
}
|
||
|
});
|
||
|
});
|
||
|
|
||
|
// We don't want to return the full data set when there are no axes brushed.
|
||
|
// Actually, when there are no axes brushed, by definition, no items are
|
||
|
// selected. So, let's avoid the filtering and just return false.
|
||
|
//if (actives.length === 0) return false;
|
||
|
|
||
|
// Resolves broken examples for now. They expect to get the full dataset back from empty brushes
|
||
|
if (actives.length === 0) return config.data;
|
||
|
|
||
|
// test if within range
|
||
|
var within = {
|
||
|
date: function date(d, p, i) {
|
||
|
var dimExt = extents[i];
|
||
|
|
||
|
if (typeof config.dimensions[p].yscale.bandwidth === 'function') {
|
||
|
// if it is ordinal
|
||
|
var _iteratorNormalCompletion = true;
|
||
|
var _didIteratorError = false;
|
||
|
var _iteratorError = undefined;
|
||
|
|
||
|
try {
|
||
|
for (var _iterator = dimExt[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {
|
||
|
var e = _step.value;
|
||
|
|
||
|
if (e === null || e === undefined) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (e[0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= e[1]) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (err) {
|
||
|
_didIteratorError = true;
|
||
|
_iteratorError = err;
|
||
|
} finally {
|
||
|
try {
|
||
|
if (!_iteratorNormalCompletion && _iterator.return) {
|
||
|
_iterator.return();
|
||
|
}
|
||
|
} finally {
|
||
|
if (_didIteratorError) {
|
||
|
throw _iteratorError;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
} else {
|
||
|
var _iteratorNormalCompletion2 = true;
|
||
|
var _didIteratorError2 = false;
|
||
|
var _iteratorError2 = undefined;
|
||
|
|
||
|
try {
|
||
|
for (var _iterator2 = dimExt[Symbol.iterator](), _step2; !(_iteratorNormalCompletion2 = (_step2 = _iterator2.next()).done); _iteratorNormalCompletion2 = true) {
|
||
|
var _e = _step2.value;
|
||
|
|
||
|
if (_e === null || _e === undefined) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (_e[0] <= d[p] && d[p] <= _e[1]) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (err) {
|
||
|
_didIteratorError2 = true;
|
||
|
_iteratorError2 = err;
|
||
|
} finally {
|
||
|
try {
|
||
|
if (!_iteratorNormalCompletion2 && _iterator2.return) {
|
||
|
_iterator2.return();
|
||
|
}
|
||
|
} finally {
|
||
|
if (_didIteratorError2) {
|
||
|
throw _iteratorError2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
},
|
||
|
number: function number(d, p, i) {
|
||
|
var dimExt = extents[i];
|
||
|
|
||
|
if (typeof config.dimensions[p].yscale.bandwidth === 'function') {
|
||
|
// if it is ordinal
|
||
|
var _iteratorNormalCompletion3 = true;
|
||
|
var _didIteratorError3 = false;
|
||
|
var _iteratorError3 = undefined;
|
||
|
|
||
|
try {
|
||
|
for (var _iterator3 = dimExt[Symbol.iterator](), _step3; !(_iteratorNormalCompletion3 = (_step3 = _iterator3.next()).done); _iteratorNormalCompletion3 = true) {
|
||
|
var e = _step3.value;
|
||
|
|
||
|
if (e === null || e === undefined) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (e[0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= e[1]) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (err) {
|
||
|
_didIteratorError3 = true;
|
||
|
_iteratorError3 = err;
|
||
|
} finally {
|
||
|
try {
|
||
|
if (!_iteratorNormalCompletion3 && _iterator3.return) {
|
||
|
_iterator3.return();
|
||
|
}
|
||
|
} finally {
|
||
|
if (_didIteratorError3) {
|
||
|
throw _iteratorError3;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
} else {
|
||
|
var _iteratorNormalCompletion4 = true;
|
||
|
var _didIteratorError4 = false;
|
||
|
var _iteratorError4 = undefined;
|
||
|
|
||
|
try {
|
||
|
for (var _iterator4 = dimExt[Symbol.iterator](), _step4; !(_iteratorNormalCompletion4 = (_step4 = _iterator4.next()).done); _iteratorNormalCompletion4 = true) {
|
||
|
var _e2 = _step4.value;
|
||
|
|
||
|
if (_e2 === null || _e2 === undefined) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (_e2[0] <= d[p] && d[p] <= _e2[1]) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (err) {
|
||
|
_didIteratorError4 = true;
|
||
|
_iteratorError4 = err;
|
||
|
} finally {
|
||
|
try {
|
||
|
if (!_iteratorNormalCompletion4 && _iterator4.return) {
|
||
|
_iterator4.return();
|
||
|
}
|
||
|
} finally {
|
||
|
if (_didIteratorError4) {
|
||
|
throw _iteratorError4;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
},
|
||
|
string: function string(d, p, i) {
|
||
|
var dimExt = extents[i];
|
||
|
|
||
|
var _iteratorNormalCompletion5 = true;
|
||
|
var _didIteratorError5 = false;
|
||
|
var _iteratorError5 = undefined;
|
||
|
|
||
|
try {
|
||
|
for (var _iterator5 = dimExt[Symbol.iterator](), _step5; !(_iteratorNormalCompletion5 = (_step5 = _iterator5.next()).done); _iteratorNormalCompletion5 = true) {
|
||
|
var e = _step5.value;
|
||
|
|
||
|
if (e === null || e === undefined) {
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (e[0] <= config.dimensions[p].yscale(d[p]) && config.dimensions[p].yscale(d[p]) <= e[1]) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
} catch (err) {
|
||
|
_didIteratorError5 = true;
|
||
|
_iteratorError5 = err;
|
||
|
} finally {
|
||
|
try {
|
||
|
if (!_iteratorNormalCompletion5 && _iterator5.return) {
|
||
|
_iterator5.return();
|
||
|
}
|
||
|
} finally {
|
||
|
if (_didIteratorError5) {
|
||
|
throw _iteratorError5;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
return config.data.filter(function (d) {
|
||
|
switch (brushGroup.predicate) {
|
||
|
case 'AND':
|
||
|
return actives.every(function (p, i) {
|
||
|
return within[config.dimensions[p].type](d, p, i);
|
||
|
});
|
||
|
case 'OR':
|
||
|
return actives.some(function (p, i) {
|
||
|
return within[config.dimensions[p].type](d, p, i);
|
||
|
});
|
||
|
default:
|
||
|
throw new Error('Unknown brush predicate ' + config.brushPredicate);
|
||
|
}
|
||
|
});
|
||
|
};
|
||
|
|
||
|
var brushUpdated$1 = function brushUpdated(config, pc, events) {
|
||
|
return function (newSelection) {
|
||
|
config.brushed = newSelection;
|
||
|
events.call('brush', pc, config.brushed);
|
||
|
pc.renderBrushed();
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var newBrush = function newBrush(state, config, pc, events, brushGroup) {
|
||
|
return function (axis, _selector) {
|
||
|
var brushes = state.brushes,
|
||
|
brushNodes = state.brushNodes;
|
||
|
|
||
|
|
||
|
var brushRangeMax = config.dimensions[axis].type === 'string' ? config.dimensions[axis].yscale.range()[config.dimensions[axis].yscale.range().length - 1] : config.dimensions[axis].yscale.range()[0];
|
||
|
|
||
|
var brush = d3Brush.brushY().extent([[-15, 0], [15, brushRangeMax]]);
|
||
|
var id = brushes[axis] ? brushes[axis].length : 0;
|
||
|
var node = 'brush-' + Object.keys(config.dimensions).indexOf(axis) + '-' + id;
|
||
|
|
||
|
if (brushes[axis]) {
|
||
|
brushes[axis].push({
|
||
|
id: id,
|
||
|
brush: brush,
|
||
|
node: node
|
||
|
});
|
||
|
} else {
|
||
|
brushes[axis] = [{ id: id, brush: brush, node: node }];
|
||
|
}
|
||
|
|
||
|
if (brushNodes[axis]) {
|
||
|
brushNodes[axis].push({ id: id, node: node });
|
||
|
} else {
|
||
|
brushNodes[axis] = [{ id: id, node: node }];
|
||
|
}
|
||
|
|
||
|
brush.on('start', function () {
|
||
|
if (d3Selection.event.sourceEvent !== null) {
|
||
|
events.call('brushstart', pc, config.brushed);
|
||
|
if (typeof d3Selection.event.sourceEvent.stopPropagation === 'function') {
|
||
|
d3Selection.event.sourceEvent.stopPropagation();
|
||
|
}
|
||
|
}
|
||
|
}).on('brush', function (e) {
|
||
|
// record selections
|
||
|
brushUpdated$1(config, pc, events)(selected$1(state, config, pc, events, brushGroup));
|
||
|
}).on('end', function () {
|
||
|
// Figure out if our latest brush has a selection
|
||
|
var lastBrushID = brushes[axis][brushes[axis].length - 1].id;
|
||
|
var lastBrush = document.getElementById('brush-' + Object.keys(config.dimensions).indexOf(axis) + '-' + lastBrushID);
|
||
|
var selection = d3Brush.brushSelection(lastBrush);
|
||
|
|
||
|
if (selection !== undefined && selection !== null && selection[0] !== selection[1]) {
|
||
|
newBrush(state, config, pc, events, brushGroup)(axis, _selector);
|
||
|
|
||
|
drawBrushes(brushes[axis], config, pc, axis, _selector);
|
||
|
|
||
|
brushUpdated$1(config, pc, events)(selected$1(state, config, pc, events, brushGroup));
|
||
|
} else {
|
||
|
if (d3Selection.event.sourceEvent && d3Selection.event.sourceEvent.toString() === '[object MouseEvent]' && d3Selection.event.selection === null) {
|
||
|
pc.brushReset(axis);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
events.call('brushend', pc, config.brushed);
|
||
|
});
|
||
|
|
||
|
return brush;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
*
|
||
|
* extents are in format of [[2,6], [3,5]]
|
||
|
*
|
||
|
* * @param state
|
||
|
* @param config
|
||
|
* @param pc
|
||
|
* @returns {Function}
|
||
|
*/
|
||
|
var brushExtents$1 = function brushExtents(state, config, pc, events, brushGroup) {
|
||
|
return function (extents) {
|
||
|
var brushes = state.brushes;
|
||
|
|
||
|
var hiddenAxes = pc.hideAxis();
|
||
|
|
||
|
if (typeof extents === 'undefined') {
|
||
|
return Object.keys(config.dimensions).filter(function (d) {
|
||
|
return !hiddenAxes.includes(d);
|
||
|
}).reduce(function (acc, cur, pos) {
|
||
|
var axisBrushes = brushes[cur];
|
||
|
|
||
|
if (axisBrushes === undefined || axisBrushes === null) {
|
||
|
acc[cur] = [];
|
||
|
} else {
|
||
|
acc[cur] = axisBrushes.reduce(function (d, p, i) {
|
||
|
var raw = d3Brush.brushSelection(document.getElementById('brush-' + pos + '-' + i));
|
||
|
|
||
|
if (raw) {
|
||
|
var yScale = config.dimensions[cur].yscale;
|
||
|
var scaled = invertByScale(raw, yScale);
|
||
|
|
||
|
d.push({
|
||
|
extent: p.brush.extent(),
|
||
|
selection: {
|
||
|
raw: raw,
|
||
|
scaled: scaled
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
return d;
|
||
|
}, []);
|
||
|
}
|
||
|
|
||
|
return acc;
|
||
|
}, {});
|
||
|
} else {
|
||
|
// //first get all the brush selections
|
||
|
// loop over each dimension and update appropriately (if it was passed in through extents)
|
||
|
Object.keys(config.dimensions).forEach(function (d, pos) {
|
||
|
if (extents[d] === undefined || extents[d] === null) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var dim = config.dimensions[d];
|
||
|
|
||
|
var yExtents = extents[d].map(function (e) {
|
||
|
return e.map(dim.yscale);
|
||
|
});
|
||
|
|
||
|
var _bs = yExtents.map(function (e, j) {
|
||
|
var _brush = newBrush(state, config, pc, events, brushGroup)(d, d3Selection.select('#brush-group-' + pos));
|
||
|
//update the extent
|
||
|
//sets the brushable extent to the specified array of points [[x0, y0], [x1, y1]]
|
||
|
_brush.extent([[-15, e[1]], [15, e[0]]]);
|
||
|
|
||
|
return {
|
||
|
id: j,
|
||
|
brush: _brush,
|
||
|
ext: e
|
||
|
};
|
||
|
});
|
||
|
|
||
|
brushes[d] = _bs;
|
||
|
|
||
|
drawBrushes(_bs, config, pc, d, d3Selection.select('#brush-group-' + pos));
|
||
|
|
||
|
//redraw the brush
|
||
|
//https://github.com/d3/d3-brush#brush_move
|
||
|
// For an x-brush, it must be defined as [x0, x1]; for a y-brush, it must be defined as [y0, y1].
|
||
|
_bs.forEach(function (f, k) {
|
||
|
d3Selection.select('#brush-' + pos + '-' + k).call(f.brush).call(f.brush.move, f.ext.reverse());
|
||
|
});
|
||
|
});
|
||
|
|
||
|
//redraw the chart
|
||
|
pc.renderBrushed();
|
||
|
|
||
|
return pc;
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var _this$1 = undefined;
|
||
|
|
||
|
var brushReset$1 = function brushReset(state, config, pc) {
|
||
|
return function (dimension) {
|
||
|
var brushes = state.brushes;
|
||
|
|
||
|
|
||
|
if (dimension === undefined) {
|
||
|
if (pc.g() !== undefined && pc.g() !== null) {
|
||
|
Object.keys(config.dimensions).forEach(function (d, pos) {
|
||
|
var axisBrush = brushes[d];
|
||
|
|
||
|
// hidden axes will be undefined
|
||
|
if (axisBrush) {
|
||
|
axisBrush.forEach(function (e, i) {
|
||
|
var brush = document.getElementById('brush-' + pos + '-' + i);
|
||
|
if (brush && d3Brush.brushSelection(brush) !== null) {
|
||
|
pc.g().select('#brush-' + pos + '-' + i).call(e.brush.move, null);
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
|
||
|
pc.renderBrushed();
|
||
|
}
|
||
|
} else {
|
||
|
if (pc.g() !== undefined && pc.g() !== null) {
|
||
|
var axisBrush = brushes[dimension];
|
||
|
var pos = Object.keys(config.dimensions).indexOf(dimension);
|
||
|
|
||
|
if (axisBrush) {
|
||
|
axisBrush.forEach(function (e, i) {
|
||
|
var brush = document.getElementById('brush-' + pos + '-' + i);
|
||
|
if (d3Brush.brushSelection(brush) !== null) {
|
||
|
pc.g().select('#brush-' + pos + '-' + i).call(e.brush.move, null);
|
||
|
|
||
|
if (typeof e.event === 'function') {
|
||
|
e.event(d3Selection.select('#brush-' + pos + '-' + i));
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
pc.renderBrushed();
|
||
|
}
|
||
|
}
|
||
|
return _this$1;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushFor$1 = function brushFor(state, config, pc, events, brushGroup) {
|
||
|
return function (axis, _selector) {
|
||
|
var brushes = state.brushes;
|
||
|
|
||
|
newBrush(state, config, pc, events, brushGroup)(axis, _selector);
|
||
|
drawBrushes(brushes[axis], config, pc, axis, _selector);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install$1 = function install(state, config, pc, events, brushGroup) {
|
||
|
return function () {
|
||
|
if (!pc.g()) {
|
||
|
pc.createAxes();
|
||
|
}
|
||
|
|
||
|
var hiddenAxes = pc.hideAxis();
|
||
|
|
||
|
pc.g().append('svg:g').attr('id', function (d, i) {
|
||
|
return 'brush-group-' + i;
|
||
|
}).attr('class', 'brush-group').attr('dimension', function (d) {
|
||
|
return d;
|
||
|
}).each(function (d) {
|
||
|
if (!hiddenAxes.includes(d)) {
|
||
|
brushFor$1(state, config, pc, events, brushGroup)(d, d3Selection.select(this));
|
||
|
}
|
||
|
});
|
||
|
|
||
|
pc.brushExtents = brushExtents$1(state, config, pc, events, brushGroup);
|
||
|
pc.brushReset = brushReset$1(state, config, pc);
|
||
|
return pc;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var uninstall$1 = function uninstall(state, pc) {
|
||
|
return function () {
|
||
|
if (pc.g() !== undefined && pc.g() !== null) pc.g().selectAll('.brush-group').remove();
|
||
|
|
||
|
state.brushes = {};
|
||
|
delete pc.brushExtents;
|
||
|
delete pc.brushReset;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install1DMultiAxes = function install1DMultiAxes(brushGroup, config, pc, events) {
|
||
|
var state = {
|
||
|
brushes: {},
|
||
|
brushNodes: {}
|
||
|
};
|
||
|
|
||
|
brushGroup.modes['1D-axes-multi'] = {
|
||
|
install: install$1(state, config, pc, events, brushGroup),
|
||
|
uninstall: uninstall$1(state, pc),
|
||
|
selected: selected$1(state, config, brushGroup),
|
||
|
brushState: brushExtents$1(state, config, pc)
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var uninstall$2 = function uninstall(state, pc) {
|
||
|
return function () {
|
||
|
pc.selection.select('svg').select('g#strums').remove();
|
||
|
pc.selection.select('svg').select('rect#strum-events').remove();
|
||
|
pc.on('axesreorder.strums', undefined);
|
||
|
delete pc.brushReset;
|
||
|
|
||
|
state.strumRect = undefined;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// test if point falls between lines
|
||
|
var containmentTest = function containmentTest(strum, width) {
|
||
|
return function (p) {
|
||
|
var p1 = [strum.p1[0] - strum.minX, strum.p1[1] - strum.minX],
|
||
|
p2 = [strum.p2[0] - strum.minX, strum.p2[1] - strum.minX],
|
||
|
m1 = 1 - width / p1[0],
|
||
|
b1 = p1[1] * (1 - m1),
|
||
|
m2 = 1 - width / p2[0],
|
||
|
b2 = p2[1] * (1 - m2);
|
||
|
|
||
|
var x = p[0],
|
||
|
y = p[1],
|
||
|
y1 = m1 * x + b1,
|
||
|
y2 = m2 * x + b2;
|
||
|
|
||
|
return y > Math.min(y1, y2) && y < Math.max(y1, y2);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var crossesStrum = function crossesStrum(state, config) {
|
||
|
return function (d, id) {
|
||
|
var strum = state.strums[id],
|
||
|
test = containmentTest(strum, state.strums.width(id)),
|
||
|
d1 = strum.dims.left,
|
||
|
d2 = strum.dims.right,
|
||
|
y1 = config.dimensions[d1].yscale,
|
||
|
y2 = config.dimensions[d2].yscale,
|
||
|
point = [y1(d[d1]) - strum.minX, y2(d[d2]) - strum.minX];
|
||
|
return test(point);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var selected$2 = function selected(brushGroup, state, config) {
|
||
|
// Get the ids of the currently active strums.
|
||
|
var ids = Object.getOwnPropertyNames(state.strums).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
}),
|
||
|
brushed = config.data;
|
||
|
|
||
|
if (ids.length === 0) {
|
||
|
return brushed;
|
||
|
}
|
||
|
|
||
|
var crossTest = crossesStrum(state, config);
|
||
|
|
||
|
return brushed.filter(function (d) {
|
||
|
switch (brushGroup.predicate) {
|
||
|
case 'AND':
|
||
|
return ids.every(function (id) {
|
||
|
return crossTest(d, id);
|
||
|
});
|
||
|
case 'OR':
|
||
|
return ids.some(function (id) {
|
||
|
return crossTest(d, id);
|
||
|
});
|
||
|
default:
|
||
|
throw new Error('Unknown brush predicate ' + config.brushPredicate);
|
||
|
}
|
||
|
});
|
||
|
};
|
||
|
|
||
|
var removeStrum = function removeStrum(state, pc) {
|
||
|
var strum = state.strums[state.strums.active],
|
||
|
svg = pc.selection.select('svg').select('g#strums');
|
||
|
|
||
|
delete state.strums[state.strums.active];
|
||
|
svg.selectAll('line#strum-' + strum.dims.i).remove();
|
||
|
svg.selectAll('circle#strum-' + strum.dims.i).remove();
|
||
|
};
|
||
|
|
||
|
var onDragEnd = function onDragEnd(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var strum = state.strums[state.strums.active];
|
||
|
|
||
|
// Okay, somewhat unexpected, but not totally unsurprising, a mousclick is
|
||
|
// considered a drag without move. So we have to deal with that case
|
||
|
if (strum && strum.p1[0] === strum.p2[0] && strum.p1[1] === strum.p2[1]) {
|
||
|
removeStrum(state, pc);
|
||
|
}
|
||
|
|
||
|
var brushed = selected$2(brushGroup, state, config);
|
||
|
state.strums.active = undefined;
|
||
|
config.brushed = brushed;
|
||
|
pc.renderBrushed();
|
||
|
events.call('brushend', pc, config.brushed);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var drawStrum = function drawStrum(brushGroup, state, config, pc, events, strum, activePoint) {
|
||
|
var _svg = pc.selection.select('svg').select('g#strums'),
|
||
|
id = strum.dims.i,
|
||
|
points = [strum.p1, strum.p2],
|
||
|
_line = _svg.selectAll('line#strum-' + id).data([strum]),
|
||
|
circles = _svg.selectAll('circle#strum-' + id).data(points),
|
||
|
_drag = d3Drag.drag();
|
||
|
|
||
|
_line.enter().append('line').attr('id', 'strum-' + id).attr('class', 'strum');
|
||
|
|
||
|
_line.attr('x1', function (d) {
|
||
|
return d.p1[0];
|
||
|
}).attr('y1', function (d) {
|
||
|
return d.p1[1];
|
||
|
}).attr('x2', function (d) {
|
||
|
return d.p2[0];
|
||
|
}).attr('y2', function (d) {
|
||
|
return d.p2[1];
|
||
|
}).attr('stroke', 'black').attr('stroke-width', 2);
|
||
|
|
||
|
_drag.on('drag', function (d, i) {
|
||
|
var ev = d3Selection.event;
|
||
|
i = i + 1;
|
||
|
strum['p' + i][0] = Math.min(Math.max(strum.minX + 1, ev.x), strum.maxX);
|
||
|
strum['p' + i][1] = Math.min(Math.max(strum.minY, ev.y), strum.maxY);
|
||
|
drawStrum(brushGroup, state, config, pc, events, strum, i - 1);
|
||
|
}).on('end', onDragEnd(brushGroup, state, config, pc, events));
|
||
|
|
||
|
circles.enter().append('circle').attr('id', 'strum-' + id).attr('class', 'strum');
|
||
|
|
||
|
circles.attr('cx', function (d) {
|
||
|
return d[0];
|
||
|
}).attr('cy', function (d) {
|
||
|
return d[1];
|
||
|
}).attr('r', 5).style('opacity', function (d, i) {
|
||
|
return activePoint !== undefined && i === activePoint ? 0.8 : 0;
|
||
|
}).on('mouseover', function () {
|
||
|
d3Selection.select(this).style('opacity', 0.8);
|
||
|
}).on('mouseout', function () {
|
||
|
d3Selection.select(this).style('opacity', 0);
|
||
|
}).call(_drag);
|
||
|
};
|
||
|
|
||
|
var onDrag = function onDrag(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var ev = d3Selection.event,
|
||
|
strum = state.strums[state.strums.active];
|
||
|
|
||
|
// Make sure that the point is within the bounds
|
||
|
strum.p2[0] = Math.min(Math.max(strum.minX + 1, ev.x - config.margin.left), strum.maxX);
|
||
|
strum.p2[1] = Math.min(Math.max(strum.minY, ev.y - config.margin.top), strum.maxY);
|
||
|
|
||
|
drawStrum(brushGroup, state, config, pc, events, strum, 1);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var h = function h(config) {
|
||
|
return config.height - config.margin.top - config.margin.bottom;
|
||
|
};
|
||
|
|
||
|
var dimensionsForPoint = function dimensionsForPoint(config, pc, xscale, p) {
|
||
|
var dims = { i: -1, left: undefined, right: undefined };
|
||
|
Object.keys(config.dimensions).some(function (dim, i) {
|
||
|
if (xscale(dim) < p[0]) {
|
||
|
dims.i = i;
|
||
|
dims.left = dim;
|
||
|
dims.right = Object.keys(config.dimensions)[pc.getOrderedDimensionKeys().indexOf(dim) + 1];
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
});
|
||
|
|
||
|
if (dims.left === undefined) {
|
||
|
// Event on the left side of the first axis.
|
||
|
dims.i = 0;
|
||
|
dims.left = pc.getOrderedDimensionKeys()[0];
|
||
|
dims.right = pc.getOrderedDimensionKeys()[1];
|
||
|
} else if (dims.right === undefined) {
|
||
|
// Event on the right side of the last axis
|
||
|
dims.i = Object.keys(config.dimensions).length - 1;
|
||
|
dims.right = dims.left;
|
||
|
dims.left = pc.getOrderedDimensionKeys()[Object.keys(config.dimensions).length - 2];
|
||
|
}
|
||
|
|
||
|
return dims;
|
||
|
};
|
||
|
|
||
|
// First we need to determine between which two axes the sturm was started.
|
||
|
// This will determine the freedom of movement, because a strum can
|
||
|
// logically only happen between two axes, so no movement outside these axes
|
||
|
// should be allowed.
|
||
|
var onDragStart = function onDragStart(state, config, pc, xscale) {
|
||
|
return function () {
|
||
|
var p = d3Selection.mouse(state.strumRect.node());
|
||
|
|
||
|
p[0] = p[0] - config.margin.left;
|
||
|
p[1] = p[1] - config.margin.top;
|
||
|
|
||
|
var dims = dimensionsForPoint(config, pc, xscale, p);
|
||
|
var strum = {
|
||
|
p1: p,
|
||
|
dims: dims,
|
||
|
minX: xscale(dims.left),
|
||
|
maxX: xscale(dims.right),
|
||
|
minY: 0,
|
||
|
maxY: h(config)
|
||
|
};
|
||
|
|
||
|
// Make sure that the point is within the bounds
|
||
|
strum.p1[0] = Math.min(Math.max(strum.minX, p[0]), strum.maxX);
|
||
|
strum.p2 = strum.p1.slice();
|
||
|
|
||
|
state.strums[dims.i] = strum;
|
||
|
state.strums.active = dims.i;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushReset$2 = function brushReset(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var ids = Object.getOwnPropertyNames(state.strums).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
});
|
||
|
|
||
|
ids.forEach(function (d) {
|
||
|
state.strums.active = d;
|
||
|
removeStrum(state, pc);
|
||
|
});
|
||
|
onDragEnd(brushGroup, state, config, pc, events)();
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// Checks if the first dimension is directly left of the second dimension.
|
||
|
var consecutive = function consecutive(dimensions) {
|
||
|
return function (first, second) {
|
||
|
var keys = Object.keys(dimensions);
|
||
|
|
||
|
return keys.some(function (d, i) {
|
||
|
return d === first ? i + i < keys.length && dimensions[i + 1] === second : false;
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install$2 = function install(brushGroup, state, config, pc, events, xscale) {
|
||
|
return function () {
|
||
|
if (pc.g() === undefined || pc.g() === null) {
|
||
|
pc.createAxes();
|
||
|
}
|
||
|
|
||
|
var _drag = d3Drag.drag();
|
||
|
|
||
|
// Map of current strums. Strums are stored per segment of the PC. A segment,
|
||
|
// being the area between two axes. The left most area is indexed at 0.
|
||
|
state.strums.active = undefined;
|
||
|
// Returns the width of the PC segment where currently a strum is being
|
||
|
// placed. NOTE: even though they are evenly spaced in our current
|
||
|
// implementation, we keep for when non-even spaced segments are supported as
|
||
|
// well.
|
||
|
state.strums.width = function (id) {
|
||
|
return state.strums[id] === undefined ? undefined : state.strums[id].maxX - state.strums[id].minX;
|
||
|
};
|
||
|
|
||
|
pc.on('axesreorder.strums', function () {
|
||
|
var ids = Object.getOwnPropertyNames(state.strums).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
});
|
||
|
|
||
|
if (ids.length > 0) {
|
||
|
// We have some strums, which might need to be removed.
|
||
|
ids.forEach(function (d) {
|
||
|
var dims = state.strums[d].dims;
|
||
|
state.strums.active = d;
|
||
|
// If the two dimensions of the current strum are not next to each other
|
||
|
// any more, than we'll need to remove the strum. Otherwise we keep it.
|
||
|
if (!consecutive(config.dimensions)(dims.left, dims.right)) {
|
||
|
removeStrum(state, pc);
|
||
|
}
|
||
|
});
|
||
|
onDragEnd(brushGroup, state, config, pc, events)();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// Add a new svg group in which we draw the strums.
|
||
|
pc.selection.select('svg').append('g').attr('id', 'strums').attr('transform', 'translate(' + config.margin.left + ',' + config.margin.top + ')');
|
||
|
|
||
|
// Install the required brushReset function
|
||
|
pc.brushReset = brushReset$2(brushGroup, state, config, pc, events);
|
||
|
|
||
|
_drag.on('start', onDragStart(state, config, pc, xscale)).on('drag', onDrag(brushGroup, state, config, pc, events)).on('end', onDragEnd(brushGroup, state, config, pc, events));
|
||
|
|
||
|
// NOTE: The styling needs to be done here and not in the css. This is because
|
||
|
// for 1D brushing, the canvas layers should not listen to
|
||
|
// pointer-events._.
|
||
|
state.strumRect = pc.selection.select('svg').insert('rect', 'g#strums').attr('id', 'strum-events').attr('x', config.margin.left).attr('y', config.margin.top).attr('width', w(config)).attr('height', h(config) + 2).style('opacity', 0).call(_drag);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install2DStrums = function install2DStrums(brushGroup, config, pc, events, xscale) {
|
||
|
var state = {
|
||
|
strums: {},
|
||
|
strumRect: {}
|
||
|
};
|
||
|
|
||
|
brushGroup.modes['2D-strums'] = {
|
||
|
install: install$2(brushGroup, state, config, pc, events, xscale),
|
||
|
uninstall: uninstall$2(state, pc),
|
||
|
selected: selected$2(brushGroup, state, config),
|
||
|
brushState: function brushState() {
|
||
|
return state.strums;
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var uninstall$3 = function uninstall(state, pc) {
|
||
|
return function () {
|
||
|
pc.selection.select('svg').select('g#arcs').remove();
|
||
|
pc.selection.select('svg').select('rect#arc-events').remove();
|
||
|
pc.on('axesreorder.arcs', undefined);
|
||
|
|
||
|
delete pc.brushReset;
|
||
|
|
||
|
state.strumRect = undefined;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var hypothenuse = function hypothenuse(a, b) {
|
||
|
return Math.sqrt(a * a + b * b);
|
||
|
};
|
||
|
|
||
|
// [0, 2*PI] -> [-PI/2, PI/2]
|
||
|
var signedAngle = function signedAngle(angle) {
|
||
|
return angle > Math.PI ? 1.5 * Math.PI - angle : 0.5 * Math.PI - angle;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* angles are stored in radians from in [0, 2*PI], where 0 in 12 o'clock.
|
||
|
* However, one can only select lines from 0 to PI, so we compute the
|
||
|
* 'signed' angle, where 0 is the horizontal line (3 o'clock), and +/- PI/2
|
||
|
* are 12 and 6 o'clock respectively.
|
||
|
*/
|
||
|
var containmentTest$1 = function containmentTest(arc) {
|
||
|
return function (a) {
|
||
|
var startAngle = signedAngle(arc.startAngle);
|
||
|
var endAngle = signedAngle(arc.endAngle);
|
||
|
|
||
|
if (startAngle > endAngle) {
|
||
|
var tmp = startAngle;
|
||
|
startAngle = endAngle;
|
||
|
endAngle = tmp;
|
||
|
}
|
||
|
|
||
|
// test if segment angle is contained in angle interval
|
||
|
return a >= startAngle && a <= endAngle;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var crossesStrum$1 = function crossesStrum(state, config) {
|
||
|
return function (d, id) {
|
||
|
var arc = state.arcs[id],
|
||
|
test = containmentTest$1(arc),
|
||
|
d1 = arc.dims.left,
|
||
|
d2 = arc.dims.right,
|
||
|
y1 = config.dimensions[d1].yscale,
|
||
|
y2 = config.dimensions[d2].yscale,
|
||
|
a = state.arcs.width(id),
|
||
|
b = y1(d[d1]) - y2(d[d2]),
|
||
|
c = hypothenuse(a, b),
|
||
|
angle = Math.asin(b / c); // rad in [-PI/2, PI/2]
|
||
|
return test(angle);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var selected$3 = function selected(brushGroup, state, config) {
|
||
|
var ids = Object.getOwnPropertyNames(state.arcs).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
});
|
||
|
var brushed = config.data;
|
||
|
|
||
|
if (ids.length === 0) {
|
||
|
return brushed;
|
||
|
}
|
||
|
|
||
|
var crossTest = crossesStrum$1(state, config);
|
||
|
|
||
|
return brushed.filter(function (d) {
|
||
|
switch (brushGroup.predicate) {
|
||
|
case 'AND':
|
||
|
return ids.every(function (id) {
|
||
|
return crossTest(d, id);
|
||
|
});
|
||
|
case 'OR':
|
||
|
return ids.some(function (id) {
|
||
|
return crossTest(d, id);
|
||
|
});
|
||
|
default:
|
||
|
throw new Error('Unknown brush predicate ' + config.brushPredicate);
|
||
|
}
|
||
|
});
|
||
|
};
|
||
|
|
||
|
var removeStrum$1 = function removeStrum(state, pc) {
|
||
|
var arc = state.arcs[state.arcs.active],
|
||
|
svg = pc.selection.select('svg').select('g#arcs');
|
||
|
|
||
|
delete state.arcs[state.arcs.active];
|
||
|
state.arcs.active = undefined;
|
||
|
svg.selectAll('line#arc-' + arc.dims.i).remove();
|
||
|
svg.selectAll('circle#arc-' + arc.dims.i).remove();
|
||
|
svg.selectAll('path#arc-' + arc.dims.i).remove();
|
||
|
};
|
||
|
|
||
|
var onDragEnd$1 = function onDragEnd(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var arc = state.arcs[state.arcs.active];
|
||
|
|
||
|
// Okay, somewhat unexpected, but not totally unsurprising, a mousclick is
|
||
|
// considered a drag without move. So we have to deal with that case
|
||
|
if (arc && arc.p1[0] === arc.p2[0] && arc.p1[1] === arc.p2[1]) {
|
||
|
removeStrum$1(state, pc);
|
||
|
}
|
||
|
|
||
|
if (arc) {
|
||
|
var angle = state.arcs.startAngle(state.arcs.active);
|
||
|
|
||
|
arc.startAngle = angle;
|
||
|
arc.endAngle = angle;
|
||
|
arc.arc.outerRadius(state.arcs.length(state.arcs.active)).startAngle(angle).endAngle(angle);
|
||
|
}
|
||
|
|
||
|
state.arcs.active = undefined;
|
||
|
config.brushed = selected$3(brushGroup, state, config);
|
||
|
pc.renderBrushed();
|
||
|
events.call('brushend', pc, config.brushed);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var drawStrum$1 = function drawStrum(brushGroup, state, config, pc, events, arc, activePoint) {
|
||
|
var svg = pc.selection.select('svg').select('g#arcs'),
|
||
|
id = arc.dims.i,
|
||
|
points = [arc.p2, arc.p3],
|
||
|
_line = svg.selectAll('line#arc-' + id).data([{ p1: arc.p1, p2: arc.p2 }, { p1: arc.p1, p2: arc.p3 }]),
|
||
|
circles = svg.selectAll('circle#arc-' + id).data(points),
|
||
|
_drag = d3Drag.drag(),
|
||
|
_path = svg.selectAll('path#arc-' + id).data([arc]);
|
||
|
|
||
|
_path.enter().append('path').attr('id', 'arc-' + id).attr('class', 'arc').style('fill', 'orange').style('opacity', 0.5);
|
||
|
|
||
|
_path.attr('d', arc.arc).attr('transform', 'translate(' + arc.p1[0] + ',' + arc.p1[1] + ')');
|
||
|
|
||
|
_line.enter().append('line').attr('id', 'arc-' + id).attr('class', 'arc');
|
||
|
|
||
|
_line.attr('x1', function (d) {
|
||
|
return d.p1[0];
|
||
|
}).attr('y1', function (d) {
|
||
|
return d.p1[1];
|
||
|
}).attr('x2', function (d) {
|
||
|
return d.p2[0];
|
||
|
}).attr('y2', function (d) {
|
||
|
return d.p2[1];
|
||
|
}).attr('stroke', 'black').attr('stroke-width', 2);
|
||
|
|
||
|
_drag.on('drag', function (d, i) {
|
||
|
var ev = d3Selection.event;
|
||
|
i = i + 2;
|
||
|
|
||
|
arc['p' + i][0] = Math.min(Math.max(arc.minX + 1, ev.x), arc.maxX);
|
||
|
arc['p' + i][1] = Math.min(Math.max(arc.minY, ev.y), arc.maxY);
|
||
|
|
||
|
var angle = i === 3 ? state.arcs.startAngle(id) : state.arcs.endAngle(id);
|
||
|
|
||
|
if (arc.startAngle < Math.PI && arc.endAngle < Math.PI && angle < Math.PI || arc.startAngle >= Math.PI && arc.endAngle >= Math.PI && angle >= Math.PI) {
|
||
|
if (i === 2) {
|
||
|
arc.endAngle = angle;
|
||
|
arc.arc.endAngle(angle);
|
||
|
} else if (i === 3) {
|
||
|
arc.startAngle = angle;
|
||
|
arc.arc.startAngle(angle);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
drawStrum(brushGroup, state, config, pc, events, arc, i - 2);
|
||
|
}).on('end', onDragEnd$1(brushGroup, state, config, pc, events));
|
||
|
|
||
|
circles.enter().append('circle').attr('id', 'arc-' + id).attr('class', 'arc');
|
||
|
|
||
|
circles.attr('cx', function (d) {
|
||
|
return d[0];
|
||
|
}).attr('cy', function (d) {
|
||
|
return d[1];
|
||
|
}).attr('r', 5).style('opacity', function (d, i) {
|
||
|
return activePoint !== undefined && i === activePoint ? 0.8 : 0;
|
||
|
}).on('mouseover', function () {
|
||
|
d3Selection.select(this).style('opacity', 0.8);
|
||
|
}).on('mouseout', function () {
|
||
|
d3Selection.select(this).style('opacity', 0);
|
||
|
}).call(_drag);
|
||
|
};
|
||
|
|
||
|
var onDrag$1 = function onDrag(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var ev = d3Selection.event,
|
||
|
arc = state.arcs[state.arcs.active];
|
||
|
|
||
|
// Make sure that the point is within the bounds
|
||
|
arc.p2[0] = Math.min(Math.max(arc.minX + 1, ev.x - config.margin.left), arc.maxX);
|
||
|
arc.p2[1] = Math.min(Math.max(arc.minY, ev.y - config.margin.top), arc.maxY);
|
||
|
arc.p3 = arc.p2.slice();
|
||
|
drawStrum$1(brushGroup, state, config, pc, events, arc, 1);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// First we need to determine between which two axes the arc was started.
|
||
|
// This will determine the freedom of movement, because a arc can
|
||
|
// logically only happen between two axes, so no movement outside these axes
|
||
|
// should be allowed.
|
||
|
var onDragStart$1 = function onDragStart(state, config, pc, xscale) {
|
||
|
return function () {
|
||
|
var p = d3Selection.mouse(state.strumRect.node());
|
||
|
|
||
|
p[0] = p[0] - config.margin.left;
|
||
|
p[1] = p[1] - config.margin.top;
|
||
|
|
||
|
var dims = dimensionsForPoint(config, pc, xscale, p);
|
||
|
var arc = {
|
||
|
p1: p,
|
||
|
dims: dims,
|
||
|
minX: xscale(dims.left),
|
||
|
maxX: xscale(dims.right),
|
||
|
minY: 0,
|
||
|
maxY: h(config),
|
||
|
startAngle: undefined,
|
||
|
endAngle: undefined,
|
||
|
arc: d3Shape.arc().innerRadius(0)
|
||
|
};
|
||
|
|
||
|
// Make sure that the point is within the bounds
|
||
|
arc.p1[0] = Math.min(Math.max(arc.minX, p[0]), arc.maxX);
|
||
|
arc.p2 = arc.p1.slice();
|
||
|
arc.p3 = arc.p1.slice();
|
||
|
|
||
|
state.arcs[dims.i] = arc;
|
||
|
state.arcs.active = dims.i;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushReset$3 = function brushReset(brushGroup, state, config, pc, events) {
|
||
|
return function () {
|
||
|
var ids = Object.getOwnPropertyNames(state.arcs).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
});
|
||
|
|
||
|
ids.forEach(function (d) {
|
||
|
state.arcs.active = d;
|
||
|
removeStrum$1(state, pc);
|
||
|
});
|
||
|
onDragEnd$1(brushGroup, state, config, pc, events)();
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// returns angles in [-PI/2, PI/2]
|
||
|
var angle = function angle(p1, p2) {
|
||
|
var a = p1[0] - p2[0],
|
||
|
b = p1[1] - p2[1],
|
||
|
c = hypothenuse(a, b);
|
||
|
|
||
|
return Math.asin(b / c);
|
||
|
};
|
||
|
|
||
|
var endAngle = function endAngle(state) {
|
||
|
return function (id) {
|
||
|
var arc = state.arcs[id];
|
||
|
if (arc === undefined) {
|
||
|
return undefined;
|
||
|
}
|
||
|
var sAngle = angle(arc.p1, arc.p2),
|
||
|
uAngle = -sAngle + Math.PI / 2;
|
||
|
|
||
|
if (arc.p1[0] > arc.p2[0]) {
|
||
|
uAngle = 2 * Math.PI - uAngle;
|
||
|
}
|
||
|
|
||
|
return uAngle;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var startAngle = function startAngle(state) {
|
||
|
return function (id) {
|
||
|
var arc = state.arcs[id];
|
||
|
if (arc === undefined) {
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
var sAngle = angle(arc.p1, arc.p3),
|
||
|
uAngle = -sAngle + Math.PI / 2;
|
||
|
|
||
|
if (arc.p1[0] > arc.p3[0]) {
|
||
|
uAngle = 2 * Math.PI - uAngle;
|
||
|
}
|
||
|
|
||
|
return uAngle;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var length = function length(state) {
|
||
|
return function (id) {
|
||
|
var arc = state.arcs[id];
|
||
|
|
||
|
if (arc === undefined) {
|
||
|
return undefined;
|
||
|
}
|
||
|
|
||
|
var a = arc.p1[0] - arc.p2[0],
|
||
|
b = arc.p1[1] - arc.p2[1];
|
||
|
|
||
|
return hypothenuse(a, b);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var install$3 = function install(brushGroup, state, config, pc, events, xscale) {
|
||
|
return function () {
|
||
|
if (!pc.g()) {
|
||
|
pc.createAxes();
|
||
|
}
|
||
|
|
||
|
var _drag = d3Drag.drag();
|
||
|
|
||
|
// Map of current arcs. arcs are stored per segment of the PC. A segment,
|
||
|
// being the area between two axes. The left most area is indexed at 0.
|
||
|
state.arcs.active = undefined;
|
||
|
// Returns the width of the PC segment where currently a arc is being
|
||
|
// placed. NOTE: even though they are evenly spaced in our current
|
||
|
// implementation, we keep for when non-even spaced segments are supported as
|
||
|
// well.
|
||
|
state.arcs.width = function (id) {
|
||
|
var arc = state.arcs[id];
|
||
|
return arc === undefined ? undefined : arc.maxX - arc.minX;
|
||
|
};
|
||
|
|
||
|
// returns angles in [0, 2 * PI]
|
||
|
state.arcs.endAngle = endAngle(state);
|
||
|
state.arcs.startAngle = startAngle(state);
|
||
|
state.arcs.length = length(state);
|
||
|
|
||
|
pc.on('axesreorder.arcs', function () {
|
||
|
var ids = Object.getOwnPropertyNames(arcs).filter(function (d) {
|
||
|
return !isNaN(d);
|
||
|
});
|
||
|
|
||
|
if (ids.length > 0) {
|
||
|
// We have some arcs, which might need to be removed.
|
||
|
ids.forEach(function (d) {
|
||
|
var dims = arcs[d].dims;
|
||
|
state.arcs.active = d;
|
||
|
// If the two dimensions of the current arc are not next to each other
|
||
|
// any more, than we'll need to remove the arc. Otherwise we keep it.
|
||
|
if (!consecutive(dims)(dims.left, dims.right)) {
|
||
|
removeStrum$1(state, pc);
|
||
|
}
|
||
|
});
|
||
|
onDragEnd$1(brushGroup, state, config, pc, events)();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// Add a new svg group in which we draw the arcs.
|
||
|
pc.selection.select('svg').append('g').attr('id', 'arcs').attr('transform', 'translate(' + config.margin.left + ',' + config.margin.top + ')');
|
||
|
|
||
|
// Install the required brushReset function
|
||
|
pc.brushReset = brushReset$3(brushGroup, state, config, pc, events);
|
||
|
|
||
|
_drag.on('start', onDragStart$1(state, config, pc, xscale)).on('drag', onDrag$1(brushGroup, state, config, pc, events)).on('end', onDragEnd$1(brushGroup, state, config, pc, events));
|
||
|
|
||
|
// NOTE: The styling needs to be done here and not in the css. This is because
|
||
|
// for 1D brushing, the canvas layers should not listen to
|
||
|
// pointer-events._.
|
||
|
state.strumRect = pc.selection.select('svg').insert('rect', 'g#arcs').attr('id', 'arc-events').attr('x', config.margin.left).attr('y', config.margin.top).attr('width', w(config)).attr('height', h(config) + 2).style('opacity', 0).call(_drag);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var installAngularBrush = function installAngularBrush(brushGroup, config, pc, events, xscale) {
|
||
|
var state = {
|
||
|
arcs: {},
|
||
|
strumRect: {}
|
||
|
};
|
||
|
|
||
|
brushGroup.modes['angular'] = {
|
||
|
install: install$3(brushGroup, state, config, pc, events, xscale),
|
||
|
uninstall: uninstall$3(state, pc),
|
||
|
selected: selected$3(brushGroup, state, config),
|
||
|
brushState: function brushState() {
|
||
|
return state.arcs;
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// calculate 2d intersection of line a->b with line c->d
|
||
|
// points are objects with x and y properties
|
||
|
var intersection = function intersection(a, b, c, d) {
|
||
|
return {
|
||
|
x: ((a.x * b.y - a.y * b.x) * (c.x - d.x) - (a.x - b.x) * (c.x * d.y - c.y * d.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x)),
|
||
|
y: ((a.x * b.y - a.y * b.x) * (c.y - d.y) - (a.y - b.y) * (c.x * d.y - c.y * d.x)) / ((a.x - b.x) * (c.y - d.y) - (a.y - b.y) * (c.x - d.x))
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// Merges the canvases and SVG elements into one canvas element which is then passed into the callback
|
||
|
// (so you can choose to save it to disk, etc.)
|
||
|
var mergeParcoords = function mergeParcoords(pc) {
|
||
|
return function (callback) {
|
||
|
// Retina display, etc.
|
||
|
var devicePixelRatio = window.devicePixelRatio || 1;
|
||
|
|
||
|
// Create a canvas element to store the merged canvases
|
||
|
var mergedCanvas = document.createElement('canvas');
|
||
|
|
||
|
var foregroundCanvas = pc.canvas.foreground;
|
||
|
// We will need to adjust for canvas margins to align the svg and canvas
|
||
|
var canvasMarginLeft = Number(foregroundCanvas.style.marginLeft.replace('px', ''));
|
||
|
|
||
|
var textTopAdjust = 15;
|
||
|
var canvasMarginTop = Number(foregroundCanvas.style.marginTop.replace('px', '')) + textTopAdjust;
|
||
|
var width = (foregroundCanvas.clientWidth + canvasMarginLeft) * devicePixelRatio;
|
||
|
var height = (foregroundCanvas.clientHeight + canvasMarginTop) * devicePixelRatio;
|
||
|
mergedCanvas.width = width + 50; // pad so that svg labels at right will not get cut off
|
||
|
mergedCanvas.height = height + 30; // pad so that svg labels at bottom will not get cut off
|
||
|
mergedCanvas.style.width = mergedCanvas.width / devicePixelRatio + 'px';
|
||
|
mergedCanvas.style.height = mergedCanvas.height / devicePixelRatio + 'px';
|
||
|
|
||
|
// Give the canvas a white background
|
||
|
var context = mergedCanvas.getContext('2d');
|
||
|
context.fillStyle = '#ffffff';
|
||
|
context.fillRect(0, 0, mergedCanvas.width, mergedCanvas.height);
|
||
|
|
||
|
// Merge all the canvases
|
||
|
for (var key in pc.canvas) {
|
||
|
context.drawImage(pc.canvas[key], canvasMarginLeft * devicePixelRatio, canvasMarginTop * devicePixelRatio, width - canvasMarginLeft * devicePixelRatio, height - canvasMarginTop * devicePixelRatio);
|
||
|
}
|
||
|
|
||
|
// Add SVG elements to canvas
|
||
|
var DOMURL = window.URL || window.webkitURL || window;
|
||
|
var serializer = new XMLSerializer();
|
||
|
// axis labels are translated (0,-5) so we will clone the svg
|
||
|
// and translate down so the labels are drawn on the canvas
|
||
|
var svgNodeCopy = pc.selection.select('svg').node().cloneNode(true);
|
||
|
svgNodeCopy.setAttribute('transform', 'translate(0,' + textTopAdjust + ')');
|
||
|
svgNodeCopy.setAttribute('height', svgNodeCopy.getAttribute('height') + textTopAdjust);
|
||
|
// text will need fill attribute since css styles will not get picked up
|
||
|
// this is not sophisticated since it doesn't look up css styles
|
||
|
// if the user changes
|
||
|
d3Selection.select(svgNodeCopy).selectAll('text').attr('fill', 'black');
|
||
|
var svgStr = serializer.serializeToString(svgNodeCopy);
|
||
|
|
||
|
// Create a Data URI.
|
||
|
var src = 'data:image/svg+xml;base64,' + window.btoa(svgStr);
|
||
|
var img = new Image();
|
||
|
img.onload = function () {
|
||
|
context.drawImage(img, 0, 0, img.width * devicePixelRatio, img.height * devicePixelRatio);
|
||
|
if (typeof callback === 'function') {
|
||
|
callback(mergedCanvas);
|
||
|
}
|
||
|
};
|
||
|
img.src = src;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var selected$4 = function selected(config, pc) {
|
||
|
return function () {
|
||
|
var actives = [];
|
||
|
var extents = [];
|
||
|
var ranges = {};
|
||
|
//get brush selections from each node, convert to actual values
|
||
|
//invert order of values in array to comply with the parcoords architecture
|
||
|
if (config.brushes.length === 0) {
|
||
|
var nodes = pc.g().selectAll('.brush').nodes();
|
||
|
for (var k = 0; k < nodes.length; k++) {
|
||
|
if (d3Brush.brushSelection(nodes[k]) !== null) {
|
||
|
actives.push(nodes[k].__data__);
|
||
|
var values = [];
|
||
|
var ranger = d3Brush.brushSelection(nodes[k]);
|
||
|
if (typeof config.dimensions[nodes[k].__data__].yscale.domain()[0] === 'number') {
|
||
|
for (var i = 0; i < ranger.length; i++) {
|
||
|
if (actives.includes(nodes[k].__data__) && config.flipAxes.includes(nodes[k].__data__)) {
|
||
|
values.push(config.dimensions[nodes[k].__data__].yscale.invert(ranger[i]));
|
||
|
} else if (config.dimensions[nodes[k].__data__].yscale() !== 1) {
|
||
|
values.unshift(config.dimensions[nodes[k].__data__].yscale.invert(ranger[i]));
|
||
|
}
|
||
|
}
|
||
|
extents.push(values);
|
||
|
for (var ii = 0; ii < extents.length; ii++) {
|
||
|
if (extents[ii].length === 0) {
|
||
|
extents[ii] = [1, 1];
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
ranges[nodes[k].__data__] = d3Brush.brushSelection(nodes[k]);
|
||
|
var dimRange = config.dimensions[nodes[k].__data__].yscale.range();
|
||
|
var dimDomain = config.dimensions[nodes[k].__data__].yscale.domain();
|
||
|
for (var j = 0; j < dimRange.length; j++) {
|
||
|
if (dimRange[j] >= ranger[0] && dimRange[j] <= ranger[1] && actives.includes(nodes[k].__data__) && config.flipAxes.includes(nodes[k].__data__)) {
|
||
|
values.push(dimRange[j]);
|
||
|
} else if (dimRange[j] >= ranger[0] && dimRange[j] <= ranger[1]) {
|
||
|
values.unshift(dimRange[j]);
|
||
|
}
|
||
|
}
|
||
|
extents.push(values);
|
||
|
for (var _ii = 0; _ii < extents.length; _ii++) {
|
||
|
if (extents[_ii].length === 0) {
|
||
|
extents[_ii] = [1, 1];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// test if within range
|
||
|
var within = {
|
||
|
date: function date(d, p, dimension) {
|
||
|
var category = d[p];
|
||
|
var categoryIndex = config.dimensions[p].yscale.domain().indexOf(category);
|
||
|
var categoryRangeValue = config.dimensions[p].yscale.range()[categoryIndex];
|
||
|
return categoryRangeValue >= ranges[p][0] && categoryRangeValue <= ranges[p][1];
|
||
|
},
|
||
|
number: function number(d, p, dimension) {
|
||
|
return extents[dimension][0] <= d[p] && d[p] <= extents[dimension][1];
|
||
|
},
|
||
|
string: function string(d, p, dimension) {
|
||
|
var category = d[p];
|
||
|
var categoryIndex = config.dimensions[p].yscale.domain().indexOf(category);
|
||
|
var categoryRangeValue = config.dimensions[p].yscale.range()[categoryIndex];
|
||
|
return categoryRangeValue >= ranges[p][0] && categoryRangeValue <= ranges[p][1];
|
||
|
}
|
||
|
};
|
||
|
return config.data.filter(function (d) {
|
||
|
return actives.every(function (p, dimension) {
|
||
|
return within[config.dimensions[p].type](d, p, dimension);
|
||
|
});
|
||
|
});
|
||
|
} else {
|
||
|
// need to get data from each brush instead of each axis
|
||
|
// first must find active axes by iterating through all brushes
|
||
|
// then go through similiar process as above.
|
||
|
var multiBrushData = [];
|
||
|
|
||
|
var _loop = function _loop(idx) {
|
||
|
var brush = config.brushes[idx];
|
||
|
var values = [];
|
||
|
var ranger = brush.extent;
|
||
|
var actives = [brush.data];
|
||
|
if (typeof config.dimensions[brush.data].yscale.domain()[0] === 'number') {
|
||
|
for (var _i = 0; _i < ranger.length; _i++) {
|
||
|
if (actives.includes(brush.data) && config.flipAxes.includes(brush.data)) {
|
||
|
values.push(config.dimensions[brush.data].yscale.invert(ranger[_i]));
|
||
|
} else if (config.dimensions[brush.data].yscale() !== 1) {
|
||
|
values.unshift(config.dimensions[brush.data].yscale.invert(ranger[_i]));
|
||
|
}
|
||
|
}
|
||
|
extents.push(values);
|
||
|
for (var _ii2 = 0; _ii2 < extents.length; _ii2++) {
|
||
|
if (extents[_ii2].length === 0) {
|
||
|
extents[_ii2] = [1, 1];
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
ranges[brush.data] = brush.extent;
|
||
|
var _dimRange = config.dimensions[brush.data].yscale.range();
|
||
|
var _dimDomain = config.dimensions[brush.data].yscale.domain();
|
||
|
for (var _j = 0; _j < _dimRange.length; _j++) {
|
||
|
if (_dimRange[_j] >= ranger[0] && _dimRange[_j] <= ranger[1] && actives.includes(brush.data) && config.flipAxes.includes(brush.data)) {
|
||
|
values.push(_dimRange[_j]);
|
||
|
} else if (_dimRange[_j] >= ranger[0] && _dimRange[_j] <= ranger[1]) {
|
||
|
values.unshift(_dimRange[_j]);
|
||
|
}
|
||
|
}
|
||
|
extents.push(values);
|
||
|
for (var _ii3 = 0; _ii3 < extents.length; _ii3++) {
|
||
|
if (extents[_ii3].length === 0) {
|
||
|
extents[_ii3] = [1, 1];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
var within = {
|
||
|
date: function date(d, p, dimension) {
|
||
|
var category = d[p];
|
||
|
var categoryIndex = config.dimensions[p].yscale.domain().indexOf(category);
|
||
|
var categoryRangeValue = config.dimensions[p].yscale.range()[categoryIndex];
|
||
|
return categoryRangeValue >= ranges[p][0] && categoryRangeValue <= ranges[p][1];
|
||
|
},
|
||
|
number: function number(d, p, dimension) {
|
||
|
return extents[idx][0] <= d[p] && d[p] <= extents[idx][1];
|
||
|
},
|
||
|
string: function string(d, p, dimension) {
|
||
|
var category = d[p];
|
||
|
var categoryIndex = config.dimensions[p].yscale.domain().indexOf(category);
|
||
|
var categoryRangeValue = config.dimensions[p].yscale.range()[categoryIndex];
|
||
|
return categoryRangeValue >= ranges[p][0] && categoryRangeValue <= ranges[p][1];
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// filter data, but instead of returning it now,
|
||
|
// put it into multiBrush data which is returned after
|
||
|
// all brushes are iterated through.
|
||
|
var filtered = config.data.filter(function (d) {
|
||
|
return actives.every(function (p, dimension) {
|
||
|
return within[config.dimensions[p].type](d, p, dimension);
|
||
|
});
|
||
|
});
|
||
|
for (var z = 0; z < filtered.length; z++) {
|
||
|
multiBrushData.push(filtered[z]);
|
||
|
}
|
||
|
actives = [];
|
||
|
ranges = {};
|
||
|
};
|
||
|
|
||
|
for (var idx = 0; idx < config.brushes.length; idx++) {
|
||
|
_loop(idx);
|
||
|
}
|
||
|
return multiBrushData;
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushPredicate = function brushPredicate(brushGroup, config, pc) {
|
||
|
return function () {
|
||
|
var predicate = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
|
||
|
|
||
|
if (predicate === null) {
|
||
|
return brushGroup.predicate;
|
||
|
}
|
||
|
|
||
|
predicate = String(predicate).toUpperCase();
|
||
|
if (predicate !== 'AND' && predicate !== 'OR') {
|
||
|
throw new Error('Invalid predicate ' + predicate);
|
||
|
}
|
||
|
|
||
|
brushGroup.predicate = predicate;
|
||
|
config.brushed = brushGroup.currentMode().selected();
|
||
|
pc.renderBrushed();
|
||
|
return pc;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushMode = function brushMode(brushGroup, config, pc) {
|
||
|
return function () {
|
||
|
var mode = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
|
||
|
|
||
|
if (mode === null) {
|
||
|
return brushGroup.mode;
|
||
|
}
|
||
|
|
||
|
if (pc.brushModes().indexOf(mode) === -1) {
|
||
|
throw new Error('pc.brushmode: Unsupported brush mode: ' + mode);
|
||
|
}
|
||
|
|
||
|
// Make sure that we don't trigger unnecessary events by checking if the mode
|
||
|
// actually changes.
|
||
|
if (mode !== brushGroup.mode) {
|
||
|
// When changing brush modes, the first thing we need to do is clearing any
|
||
|
// brushes from the current mode, if any.
|
||
|
if (brushGroup.mode !== 'None') {
|
||
|
pc.brushReset();
|
||
|
}
|
||
|
|
||
|
// Next, we need to 'uninstall' the current brushMode.
|
||
|
brushGroup.modes[brushGroup.mode].uninstall(pc);
|
||
|
// Finally, we can install the requested one.
|
||
|
brushGroup.mode = mode;
|
||
|
brushGroup.modes[brushGroup.mode].install();
|
||
|
if (mode === 'None') {
|
||
|
delete pc.brushPredicate;
|
||
|
} else {
|
||
|
pc.brushPredicate = brushPredicate(brushGroup, config, pc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return pc;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* dimension display names
|
||
|
*
|
||
|
* @param config
|
||
|
* @param d
|
||
|
* @returns {*}
|
||
|
*/
|
||
|
var dimensionLabels = function dimensionLabels(config) {
|
||
|
return function (d) {
|
||
|
return config.dimensions[d].title ? config.dimensions[d].title : d;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var flipAxisAndUpdatePCP = function flipAxisAndUpdatePCP(config, pc, axis) {
|
||
|
return function (dimension) {
|
||
|
pc.flip(dimension);
|
||
|
pc.brushReset(dimension);
|
||
|
|
||
|
// select(this.parentElement)
|
||
|
pc.selection.select('svg').selectAll('g.axis').filter(function (d) {
|
||
|
return d === dimension;
|
||
|
}).transition().duration(config.animationTime).call(axis.scale(config.dimensions[dimension].yscale));
|
||
|
pc.render();
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var rotateLabels = function rotateLabels(config, pc) {
|
||
|
if (!config.rotateLabels) return;
|
||
|
|
||
|
var delta = d3Selection.event.deltaY;
|
||
|
delta = delta < 0 ? -5 : delta;
|
||
|
delta = delta > 0 ? 5 : delta;
|
||
|
|
||
|
config.dimensionTitleRotation += delta;
|
||
|
pc.svg.selectAll('text.label').attr('transform', 'translate(0,-5) rotate(' + config.dimensionTitleRotation + ')');
|
||
|
d3Selection.event.preventDefault();
|
||
|
};
|
||
|
|
||
|
var _this$2 = undefined;
|
||
|
|
||
|
var updateAxes = function updateAxes(config, pc, position, axis, flags) {
|
||
|
return function () {
|
||
|
var animationTime = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
|
||
|
|
||
|
if (animationTime === null) {
|
||
|
animationTime = config.animationTime;
|
||
|
}
|
||
|
|
||
|
var g_data = pc.svg.selectAll('.dimension').data(pc.getOrderedDimensionKeys());
|
||
|
// Enter
|
||
|
g_data.enter().append('svg:g').attr('class', 'dimension').attr('transform', function (p) {
|
||
|
return 'translate(' + position(p) + ')';
|
||
|
}).style('opacity', 0).append('svg:g').attr('class', 'axis').attr('transform', 'translate(0,0)').each(function (d) {
|
||
|
var axisElement = d3Selection.select(this).call(pc.applyAxisConfig(axis, config.dimensions[d]));
|
||
|
|
||
|
axisElement.selectAll('path').style('fill', 'none').style('stroke', '#222').style('shape-rendering', 'crispEdges');
|
||
|
|
||
|
axisElement.selectAll('line').style('fill', 'none').style('stroke', '#222').style('shape-rendering', 'crispEdges');
|
||
|
}).append('svg:text').attr('text-anchor', 'middle').attr('class', 'label').attr('x', 0).attr('y', 0).attr('transform', 'translate(0,-5) rotate(' + config.dimensionTitleRotation + ')').text(dimensionLabels(config)).on('dblclick', flipAxisAndUpdatePCP(config, pc, axis)).on('wheel', rotateLabels(config, pc));
|
||
|
|
||
|
// Update
|
||
|
g_data.attr('opacity', 0);
|
||
|
g_data.select('.axis').transition().duration(animationTime).each(function (d) {
|
||
|
d3Selection.select(this).call(pc.applyAxisConfig(axis, config.dimensions[d]));
|
||
|
});
|
||
|
g_data.select('.label').transition().duration(animationTime).text(dimensionLabels(config)).attr('transform', 'translate(0,-5) rotate(' + config.dimensionTitleRotation + ')');
|
||
|
|
||
|
// Exit
|
||
|
g_data.exit().remove();
|
||
|
|
||
|
var g = pc.svg.selectAll('.dimension');
|
||
|
g.transition().duration(animationTime).attr('transform', function (p) {
|
||
|
return 'translate(' + position(p) + ')';
|
||
|
}).style('opacity', 1);
|
||
|
|
||
|
pc.svg.selectAll('.axis').transition().duration(animationTime).each(function (d) {
|
||
|
d3Selection.select(this).call(pc.applyAxisConfig(axis, config.dimensions[d]));
|
||
|
});
|
||
|
|
||
|
if (flags.brushable) pc.brushable();
|
||
|
if (flags.reorderable) pc.reorderable();
|
||
|
if (pc.brushMode() !== 'None') {
|
||
|
var mode = pc.brushMode();
|
||
|
pc.brushMode('None');
|
||
|
pc.brushMode(mode);
|
||
|
}
|
||
|
return _this$2;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/** adjusts an axis' default range [h()+1, 1] if a NullValueSeparator is set */
|
||
|
var getRange = function getRange(config) {
|
||
|
var h = config.height - config.margin.top - config.margin.bottom;
|
||
|
|
||
|
if (config.nullValueSeparator == 'bottom') {
|
||
|
return [h + 1 - config.nullValueSeparatorPadding.bottom - config.nullValueSeparatorPadding.top, 1];
|
||
|
} else if (config.nullValueSeparator == 'top') {
|
||
|
return [h + 1, 1 + config.nullValueSeparatorPadding.bottom + config.nullValueSeparatorPadding.top];
|
||
|
}
|
||
|
return [h + 1, 1];
|
||
|
};
|
||
|
|
||
|
var autoscale = function autoscale(config, pc, xscale, ctx) {
|
||
|
return function () {
|
||
|
// yscale
|
||
|
var defaultScales = {
|
||
|
date: function date(k) {
|
||
|
var _extent = d3Array.extent(config.data, function (d) {
|
||
|
return d[k] ? d[k].getTime() : null;
|
||
|
});
|
||
|
// special case if single value
|
||
|
if (_extent[0] === _extent[1]) {
|
||
|
return d3Scale.scalePoint().domain(_extent).range(getRange(config));
|
||
|
}
|
||
|
if (config.flipAxes.includes(k)) {
|
||
|
_extent = _extent.map(function (val) {
|
||
|
return tempDate.unshift(val);
|
||
|
});
|
||
|
}
|
||
|
return d3Scale.scaleTime().domain(_extent).range(getRange(config));
|
||
|
},
|
||
|
number: function number(k) {
|
||
|
var _extent = d3Array.extent(config.data, function (d) {
|
||
|
return +d[k];
|
||
|
});
|
||
|
// special case if single value
|
||
|
if (_extent[0] === _extent[1]) {
|
||
|
return d3Scale.scalePoint().domain(_extent).range(getRange(config));
|
||
|
}
|
||
|
if (config.flipAxes.includes(k)) {
|
||
|
_extent = _extent.map(function (val) {
|
||
|
return tempDate.unshift(val);
|
||
|
});
|
||
|
}
|
||
|
return d3Scale.scaleLinear().domain(_extent).range(getRange(config));
|
||
|
},
|
||
|
string: function string(k) {
|
||
|
var counts = {},
|
||
|
domain = [];
|
||
|
// Let's get the count for each value so that we can sort the domain based
|
||
|
// on the number of items for each value.
|
||
|
config.data.map(function (p) {
|
||
|
if (p[k] === undefined && config.nullValueSeparator !== 'undefined') {
|
||
|
return null; // null values will be drawn beyond the horizontal null value separator!
|
||
|
}
|
||
|
if (counts[p[k]] === undefined) {
|
||
|
counts[p[k]] = 1;
|
||
|
} else {
|
||
|
counts[p[k]] = counts[p[k]] + 1;
|
||
|
}
|
||
|
});
|
||
|
if (config.flipAxes.includes(k)) {
|
||
|
domain = Object.getOwnPropertyNames(counts).sort();
|
||
|
} else {
|
||
|
var tempArr = Object.getOwnPropertyNames(counts).sort();
|
||
|
for (var i = 0; i < Object.getOwnPropertyNames(counts).length; i++) {
|
||
|
domain.push(tempArr.pop());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//need to create an ordinal scale for categorical data
|
||
|
var categoricalRange = [];
|
||
|
if (domain.length === 1) {
|
||
|
//edge case
|
||
|
domain = [' ', domain[0], ' '];
|
||
|
}
|
||
|
var addBy = getRange(config)[0] / (domain.length - 1);
|
||
|
for (var j = 0; j < domain.length; j++) {
|
||
|
if (categoricalRange.length === 0) {
|
||
|
categoricalRange.push(0);
|
||
|
continue;
|
||
|
}
|
||
|
categoricalRange.push(categoricalRange[j - 1] + addBy);
|
||
|
}
|
||
|
return d3Scale.scaleOrdinal().domain(domain).range(categoricalRange);
|
||
|
}
|
||
|
};
|
||
|
Object.keys(config.dimensions).forEach(function (k) {
|
||
|
if (config.dimensions[k].yscale === undefined || config.dimensions[k].yscale === null) {
|
||
|
config.dimensions[k].yscale = defaultScales[config.dimensions[k].type](k);
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// xscale
|
||
|
// add padding for d3 >= v4 default 0.2
|
||
|
xscale.range([0, w(config)]).padding(0.2);
|
||
|
|
||
|
// Retina display, etc.
|
||
|
var devicePixelRatio = window.devicePixelRatio || 1;
|
||
|
|
||
|
// canvas sizes
|
||
|
pc.selection.selectAll('canvas').style('margin-top', config.margin.top + 'px').style('margin-left', config.margin.left + 'px').style('width', w(config) + 2 + 'px').style('height', h(config) + 2 + 'px').attr('width', (w(config) + 2) * devicePixelRatio).attr('height', (h(config) + 2) * devicePixelRatio);
|
||
|
// default styles, needs to be set when canvas width changes
|
||
|
ctx.foreground.strokeStyle = config.color;
|
||
|
ctx.foreground.lineWidth = config.lineWidth;
|
||
|
ctx.foreground.globalCompositeOperation = config.composite;
|
||
|
ctx.foreground.globalAlpha = config.alpha;
|
||
|
ctx.foreground.scale(devicePixelRatio, devicePixelRatio);
|
||
|
ctx.brushed.strokeStyle = config.brushedColor;
|
||
|
ctx.brushed.lineWidth = config.lineWidth;
|
||
|
ctx.brushed.globalCompositeOperation = config.composite;
|
||
|
ctx.brushed.globalAlpha = config.alpha;
|
||
|
ctx.brushed.scale(devicePixelRatio, devicePixelRatio);
|
||
|
ctx.highlight.lineWidth = config.highlightedLineWidth;
|
||
|
ctx.highlight.scale(devicePixelRatio, devicePixelRatio);
|
||
|
ctx.marked.lineWidth = config.markedLineWidth;
|
||
|
ctx.marked.shadowColor = config.markedShadowColor;
|
||
|
ctx.marked.shadowBlur = config.markedShadowBlur;
|
||
|
ctx.marked.scale(devicePixelRatio, devicePixelRatio);
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushable = function brushable(config, pc, flags) {
|
||
|
return function () {
|
||
|
if (!pc.g()) {
|
||
|
pc.createAxes();
|
||
|
}
|
||
|
|
||
|
var g = pc.g();
|
||
|
|
||
|
// Add and store a brush for each axis.
|
||
|
g.append('svg:g').attr('class', 'brush').each(function (d) {
|
||
|
if (config.dimensions[d] !== undefined) {
|
||
|
config.dimensions[d]['brush'] = d3Brush.brushY(d3Selection.select(this)).extent([[-15, 0], [15, config.dimensions[d].yscale.range()[0]]]);
|
||
|
d3Selection.select(this).call(config.dimensions[d]['brush'].on('start', function () {
|
||
|
if (d3Selection.event.sourceEvent !== null && !d3Selection.event.sourceEvent.ctrlKey) {
|
||
|
pc.brushReset();
|
||
|
}
|
||
|
}).on('brush', function () {
|
||
|
if (!d3Selection.event.sourceEvent.ctrlKey) {
|
||
|
pc.brush();
|
||
|
}
|
||
|
}).on('end', function () {
|
||
|
// save brush selection is ctrl key is held
|
||
|
// store important brush information and
|
||
|
// the html element of the selection,
|
||
|
// to make a dummy selection element
|
||
|
if (d3Selection.event.sourceEvent.ctrlKey) {
|
||
|
var html = d3Selection.select(this).select('.selection').nodes()[0].outerHTML;
|
||
|
html = html.replace('class="selection"', 'class="selection dummy' + ' selection-' + config.brushes.length + '"');
|
||
|
var dat = d3Selection.select(this).nodes()[0].__data__;
|
||
|
var brush = {
|
||
|
id: config.brushes.length,
|
||
|
extent: d3Brush.brushSelection(this),
|
||
|
html: html,
|
||
|
data: dat
|
||
|
};
|
||
|
config.brushes.push(brush);
|
||
|
d3Selection.select(d3Selection.select(this).nodes()[0].parentNode).select('.axis').nodes()[0].outerHTML += html;
|
||
|
pc.brush();
|
||
|
config.dimensions[d].brush.move(d3Selection.select(this, null));
|
||
|
d3Selection.select(this).select('.selection').attr('style', 'display:none');
|
||
|
pc.brushable();
|
||
|
} else {
|
||
|
pc.brush();
|
||
|
}
|
||
|
}));
|
||
|
d3Selection.select(this).on('dblclick', function () {
|
||
|
pc.brushReset(d);
|
||
|
});
|
||
|
}
|
||
|
});
|
||
|
|
||
|
flags.brushable = true;
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var commonScale = function commonScale(config, pc) {
|
||
|
return function (global, type) {
|
||
|
var t = type || 'number';
|
||
|
if (typeof global === 'undefined') {
|
||
|
global = true;
|
||
|
}
|
||
|
|
||
|
// try to autodetect dimensions and create scales
|
||
|
if (!Object.keys(config.dimensions).length) {
|
||
|
pc.detectDimensions();
|
||
|
}
|
||
|
pc.autoscale();
|
||
|
|
||
|
// scales of the same type
|
||
|
var scales = Object.keys(config.dimensions).filter(function (p) {
|
||
|
return config.dimensions[p].type == t;
|
||
|
});
|
||
|
|
||
|
if (global) {
|
||
|
var _extent = d3Array.extent(scales.map(function (d) {
|
||
|
return config.dimensions[d].yscale.domain();
|
||
|
}).reduce(function (cur, acc) {
|
||
|
return cur.concat(acc);
|
||
|
}));
|
||
|
|
||
|
scales.forEach(function (d) {
|
||
|
config.dimensions[d].yscale.domain(_extent);
|
||
|
});
|
||
|
} else {
|
||
|
scales.forEach(function (d) {
|
||
|
config.dimensions[d].yscale.domain(d3Array.extent(config.data, function (d) {
|
||
|
return +d[k];
|
||
|
}));
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// update centroids
|
||
|
if (config.bundleDimension !== null) {
|
||
|
pc.bundleDimension(config.bundleDimension);
|
||
|
}
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var computeRealCentroids = function computeRealCentroids(config, position) {
|
||
|
return function (row) {
|
||
|
return Object.keys(config.dimensions).map(function (d) {
|
||
|
var x = position(d);
|
||
|
var y = config.dimensions[d].yscale(row[d]);
|
||
|
return [x, y];
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var classCallCheck = function (instance, Constructor) {
|
||
|
if (!(instance instanceof Constructor)) {
|
||
|
throw new TypeError("Cannot call a class as a function");
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var createClass = function () {
|
||
|
function defineProperties(target, props) {
|
||
|
for (var i = 0; i < props.length; i++) {
|
||
|
var descriptor = props[i];
|
||
|
descriptor.enumerable = descriptor.enumerable || false;
|
||
|
descriptor.configurable = true;
|
||
|
if ("value" in descriptor) descriptor.writable = true;
|
||
|
Object.defineProperty(target, descriptor.key, descriptor);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return function (Constructor, protoProps, staticProps) {
|
||
|
if (protoProps) defineProperties(Constructor.prototype, protoProps);
|
||
|
if (staticProps) defineProperties(Constructor, staticProps);
|
||
|
return Constructor;
|
||
|
};
|
||
|
}();
|
||
|
|
||
|
var _extends = Object.assign || function (target) {
|
||
|
for (var i = 1; i < arguments.length; i++) {
|
||
|
var source = arguments[i];
|
||
|
|
||
|
for (var key in source) {
|
||
|
if (Object.prototype.hasOwnProperty.call(source, key)) {
|
||
|
target[key] = source[key];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return target;
|
||
|
};
|
||
|
|
||
|
var isValid = function isValid(d) {
|
||
|
return d !== null && d !== undefined;
|
||
|
};
|
||
|
|
||
|
var applyDimensionDefaults = function applyDimensionDefaults(config, pc) {
|
||
|
return function (dims) {
|
||
|
var types = pc.detectDimensionTypes(config.data);
|
||
|
dims = dims ? dims : Object.keys(types);
|
||
|
|
||
|
return dims.reduce(function (acc, cur, i) {
|
||
|
var k = config.dimensions[cur] ? config.dimensions[cur] : {};
|
||
|
acc[cur] = _extends({}, k, {
|
||
|
orient: isValid(k.orient) ? k.orient : 'left',
|
||
|
ticks: isValid(k.ticks) ? k.ticks : 5,
|
||
|
innerTickSize: isValid(k.innerTickSize) ? k.innerTickSize : 6,
|
||
|
outerTickSize: isValid(k.outerTickSize) ? k.outerTickSize : 0,
|
||
|
tickPadding: isValid(k.tickPadding) ? k.tickPadding : 3,
|
||
|
type: isValid(k.type) ? k.type : types[cur],
|
||
|
index: isValid(k.index) ? k.index : i
|
||
|
});
|
||
|
|
||
|
return acc;
|
||
|
}, {});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Create static SVG axes with dimension names, ticks, and labels.
|
||
|
*
|
||
|
* @param config
|
||
|
* @param pc
|
||
|
* @param xscale
|
||
|
* @param flags
|
||
|
* @param axis
|
||
|
* @returns {Function}
|
||
|
*/
|
||
|
var createAxes = function createAxes(config, pc, xscale, flags, axis) {
|
||
|
return function () {
|
||
|
if (pc.g() !== undefined) {
|
||
|
pc.removeAxes();
|
||
|
}
|
||
|
// Add a group element for each dimension.
|
||
|
pc._g = pc.svg.selectAll('.dimension').data(pc.getOrderedDimensionKeys(), function (d) {
|
||
|
return d;
|
||
|
}).enter().append('svg:g').attr('class', 'dimension').attr('transform', function (d) {
|
||
|
return 'translate(' + xscale(d) + ')';
|
||
|
});
|
||
|
// Add an axis and title.
|
||
|
pc._g.append('svg:g').attr('class', 'axis').attr('transform', 'translate(0,0)').each(function (d) {
|
||
|
var axisElement = d3Selection.select(this).call(pc.applyAxisConfig(axis, config.dimensions[d]));
|
||
|
|
||
|
axisElement.selectAll('path').style('fill', 'none').style('stroke', '#222').style('shape-rendering', 'crispEdges');
|
||
|
|
||
|
axisElement.selectAll('line').style('fill', 'none').style('stroke', '#222').style('shape-rendering', 'crispEdges');
|
||
|
}).append('svg:text').attr('text-anchor', 'middle').attr('y', 0).attr('transform', 'translate(0,-5) rotate(' + config.dimensionTitleRotation + ')').attr('x', 0).attr('class', 'label').text(dimensionLabels(config)).on('dblclick', flipAxisAndUpdatePCP(config, pc, axis)).on('wheel', rotateLabels(config, pc));
|
||
|
|
||
|
if (config.nullValueSeparator === 'top') {
|
||
|
pc.svg.append('line').attr('x1', 0).attr('y1', 1 + config.nullValueSeparatorPadding.top).attr('x2', w(config)).attr('y2', 1 + config.nullValueSeparatorPadding.top).attr('stroke-width', 1).attr('stroke', '#777').attr('fill', 'none').attr('shape-rendering', 'crispEdges');
|
||
|
} else if (config.nullValueSeparator === 'bottom') {
|
||
|
pc.svg.append('line').attr('x1', 0).attr('y1', h(config) + 1 - config.nullValueSeparatorPadding.bottom).attr('x2', w(config)).attr('y2', h(config) + 1 - config.nullValueSeparatorPadding.bottom).attr('stroke-width', 1).attr('stroke', '#777').attr('fill', 'none').attr('shape-rendering', 'crispEdges');
|
||
|
}
|
||
|
|
||
|
flags.axes = true;
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var _this$3 = undefined;
|
||
|
|
||
|
//draw dots with radius r on the axis line where data intersects
|
||
|
var axisDots = function axisDots(config, pc, position) {
|
||
|
return function (_r) {
|
||
|
var r = _r || 0.1;
|
||
|
var ctx = pc.ctx.dots;
|
||
|
var startAngle = 0;
|
||
|
var endAngle = 2 * Math.PI;
|
||
|
ctx.globalAlpha = d3Array.min([1 / Math.pow(config.data.length, 1 / 2), 1]);
|
||
|
config.data.forEach(function (d) {
|
||
|
d3Collection.entries(config.dimensions).forEach(function (p, i) {
|
||
|
ctx.beginPath();
|
||
|
ctx.arc(position(p), config.dimensions[p.key].yscale(d[p]), r, startAngle, endAngle);
|
||
|
ctx.stroke();
|
||
|
ctx.fill();
|
||
|
});
|
||
|
});
|
||
|
return _this$3;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var applyAxisConfig = function applyAxisConfig(axis, dimension) {
|
||
|
var axisCfg = void 0;
|
||
|
|
||
|
switch (dimension.orient) {
|
||
|
case 'left':
|
||
|
axisCfg = d3Axis.axisLeft(dimension.yscale);
|
||
|
break;
|
||
|
case 'right':
|
||
|
axisCfg = d3Axis.axisRight(dimension.yscale);
|
||
|
break;
|
||
|
case 'top':
|
||
|
axisCfg = d3Axis.axisTop(dimension.yscale);
|
||
|
break;
|
||
|
case 'bottom':
|
||
|
axisCfg = d3Axis.axisBottom(dimension.yscale);
|
||
|
break;
|
||
|
default:
|
||
|
axisCfg = d3Axis.axisLeft(dimension.yscale);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
axisCfg.ticks(dimension.ticks).tickValues(dimension.tickValues).tickSizeInner(dimension.innerTickSize).tickSizeOuter(dimension.outerTickSize).tickPadding(dimension.tickPadding).tickFormat(dimension.tickFormat);
|
||
|
|
||
|
return axisCfg;
|
||
|
};
|
||
|
|
||
|
// Jason Davies, http://bl.ocks.org/1341281
|
||
|
var reorderable = function reorderable(config, pc, xscale, position, dragging, flags) {
|
||
|
return function () {
|
||
|
if (pc.g() === undefined) pc.createAxes();
|
||
|
var g = pc.g();
|
||
|
|
||
|
g.style('cursor', 'move').call(d3Drag.drag().on('start', function (d) {
|
||
|
dragging[d] = this.__origin__ = xscale(d);
|
||
|
}).on('drag', function (d) {
|
||
|
dragging[d] = Math.min(w(config), Math.max(0, this.__origin__ += d3Selection.event.dx));
|
||
|
pc.sortDimensions();
|
||
|
xscale.domain(pc.getOrderedDimensionKeys());
|
||
|
pc.render();
|
||
|
g.attr('transform', function (d) {
|
||
|
return 'translate(' + position(d) + ')';
|
||
|
});
|
||
|
}).on('end', function (d) {
|
||
|
delete this.__origin__;
|
||
|
delete dragging[d];
|
||
|
d3Selection.select(this).transition().attr('transform', 'translate(' + xscale(d) + ')');
|
||
|
pc.render();
|
||
|
pc.renderMarked();
|
||
|
}));
|
||
|
flags.reorderable = true;
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// rescale for height, width and margins
|
||
|
// TODO currently assumes chart is brushable, and destroys old brushes
|
||
|
var resize = function resize(config, pc, flags, events) {
|
||
|
return function () {
|
||
|
// selection size
|
||
|
pc.selection.select('svg').attr('width', config.width).attr('height', config.height);
|
||
|
pc.svg.attr('transform', 'translate(' + config.margin.left + ',' + config.margin.top + ')');
|
||
|
|
||
|
// FIXME: the current brush state should pass through
|
||
|
if (flags.brushable) pc.brushReset();
|
||
|
|
||
|
// scales
|
||
|
pc.autoscale();
|
||
|
|
||
|
// axes, destroys old brushes.
|
||
|
if (pc.g()) pc.createAxes();
|
||
|
if (flags.brushable) pc.brushable();
|
||
|
if (flags.reorderable) pc.reorderable();
|
||
|
|
||
|
events.call('resize', this, {
|
||
|
width: config.width,
|
||
|
height: config.height,
|
||
|
margin: config.margin
|
||
|
});
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// Reorder dimensions, such that the highest value (visually) is on the left and
|
||
|
// the lowest on the right. Visual values are determined by the data values in
|
||
|
// the given row.
|
||
|
var reorder = function reorder(config, pc, xscale) {
|
||
|
return function (rowdata) {
|
||
|
var firstDim = pc.getOrderedDimensionKeys()[0];
|
||
|
|
||
|
pc.sortDimensionsByRowData(rowdata);
|
||
|
// NOTE: this is relatively cheap given that:
|
||
|
// number of dimensions < number of data items
|
||
|
// Thus we check equality of order to prevent rerendering when this is the case.
|
||
|
var reordered = firstDim !== pc.getOrderedDimensionKeys()[0];
|
||
|
|
||
|
if (reordered) {
|
||
|
xscale.domain(pc.getOrderedDimensionKeys());
|
||
|
var highlighted = config.highlighted.slice(0);
|
||
|
pc.unhighlight();
|
||
|
|
||
|
var marked = config.marked.slice(0);
|
||
|
pc.unmark();
|
||
|
|
||
|
var g = pc.g();
|
||
|
g.transition().duration(1500).attr('transform', function (d) {
|
||
|
return 'translate(' + xscale(d) + ')';
|
||
|
});
|
||
|
pc.render();
|
||
|
|
||
|
// pc.highlight() does not check whether highlighted is length zero, so we do that here.
|
||
|
if (highlighted.length !== 0) {
|
||
|
pc.highlight(highlighted);
|
||
|
}
|
||
|
if (marked.length !== 0) {
|
||
|
pc.mark(marked);
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var sortDimensions = function sortDimensions(config, position) {
|
||
|
return function () {
|
||
|
var copy = Object.assign({}, config.dimensions);
|
||
|
var positionSortedKeys = Object.keys(config.dimensions).sort(function (a, b) {
|
||
|
return position(a) - position(b) === 0 ? 1 : position(a) - position(b);
|
||
|
});
|
||
|
config.dimensions = {};
|
||
|
positionSortedKeys.forEach(function (p, i) {
|
||
|
config.dimensions[p] = copy[p];
|
||
|
config.dimensions[p].index = i;
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var sortDimensionsByRowData = function sortDimensionsByRowData(config) {
|
||
|
return function (rowdata) {
|
||
|
var copy = Object.assign({}, config.dimensions);
|
||
|
var positionSortedKeys = Object.keys(config.dimensions).sort(function (a, b) {
|
||
|
var pixelDifference = config.dimensions[a].yscale(rowdata[a]) - config.dimensions[b].yscale(rowdata[b]);
|
||
|
|
||
|
// Array.sort is not necessarily stable, this means that if pixelDifference is zero
|
||
|
// the ordering of dimensions might change unexpectedly. This is solved by sorting on
|
||
|
// variable name in that case.
|
||
|
return pixelDifference === 0 ? a.localeCompare(b) : pixelDifference;
|
||
|
});
|
||
|
config.dimensions = {};
|
||
|
positionSortedKeys.forEach(function (p, i) {
|
||
|
config.dimensions[p] = copy[p];
|
||
|
config.dimensions[p].index = i;
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var isBrushed = function isBrushed(config, brushGroup) {
|
||
|
if (config.brushed && config.brushed.length !== config.data.length) return true;
|
||
|
|
||
|
var object = brushGroup.currentMode().brushState();
|
||
|
|
||
|
for (var key in object) {
|
||
|
if (object.hasOwnProperty(key)) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
};
|
||
|
|
||
|
var clear = function clear(config, pc, ctx, brushGroup) {
|
||
|
return function (layer) {
|
||
|
ctx[layer].clearRect(0, 0, w(config) + 2, h(config) + 2);
|
||
|
|
||
|
// This will make sure that the foreground items are transparent
|
||
|
// without the need for changing the opacity style of the foreground canvas
|
||
|
// as this would stop the css styling from working
|
||
|
if (layer === 'brushed' && isBrushed(config, brushGroup)) {
|
||
|
ctx.brushed.fillStyle = pc.selection.style('background-color');
|
||
|
ctx.brushed.globalAlpha = 1 - config.alphaOnBrushed;
|
||
|
ctx.brushed.fillRect(0, 0, w(config) + 2, h(config) + 2);
|
||
|
ctx.brushed.globalAlpha = config.alpha;
|
||
|
}
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var PRECISION = 1e-6;
|
||
|
|
||
|
var Matrix = function () {
|
||
|
function Matrix(elements) {
|
||
|
classCallCheck(this, Matrix);
|
||
|
|
||
|
this.setElements(elements);
|
||
|
}
|
||
|
|
||
|
createClass(Matrix, [{
|
||
|
key: "e",
|
||
|
value: function e(i, j) {
|
||
|
if (i < 1 || i > this.elements.length || j < 1 || j > this.elements[0].length) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.elements[i - 1][j - 1];
|
||
|
}
|
||
|
}, {
|
||
|
key: "row",
|
||
|
value: function row(i) {
|
||
|
if (i > this.elements.length) {
|
||
|
return null;
|
||
|
}
|
||
|
return new Vector(this.elements[i - 1]);
|
||
|
}
|
||
|
}, {
|
||
|
key: "col",
|
||
|
value: function col(j) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
if (j > this.elements[0].length) {
|
||
|
return null;
|
||
|
}
|
||
|
var col = [],
|
||
|
n = this.elements.length;
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
col.push(this.elements[i][j - 1]);
|
||
|
}
|
||
|
return new Vector(col);
|
||
|
}
|
||
|
}, {
|
||
|
key: "dimensions",
|
||
|
value: function dimensions() {
|
||
|
var cols = this.elements.length === 0 ? 0 : this.elements[0].length;
|
||
|
return { rows: this.elements.length, cols: cols };
|
||
|
}
|
||
|
}, {
|
||
|
key: "rows",
|
||
|
value: function rows() {
|
||
|
return this.elements.length;
|
||
|
}
|
||
|
}, {
|
||
|
key: "cols",
|
||
|
value: function cols() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
return this.elements[0].length;
|
||
|
}
|
||
|
}, {
|
||
|
key: "eql",
|
||
|
value: function eql(matrix) {
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (!M[0] || typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
if (this.elements.length === 0 || M.length === 0) {
|
||
|
return this.elements.length === M.length;
|
||
|
}
|
||
|
if (this.elements.length !== M.length) {
|
||
|
return false;
|
||
|
}
|
||
|
if (this.elements[0].length !== M[0].length) {
|
||
|
return false;
|
||
|
}
|
||
|
var i = this.elements.length,
|
||
|
nj = this.elements[0].length,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
while (j--) {
|
||
|
if (Math.abs(this.elements[i][j] - M[i][j]) > PRECISION) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
}, {
|
||
|
key: "dup",
|
||
|
value: function dup() {
|
||
|
return new Matrix(this.elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "map",
|
||
|
value: function map(fn, context) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return new Matrix([]);
|
||
|
}
|
||
|
var els = [],
|
||
|
i = this.elements.length,
|
||
|
nj = this.elements[0].length,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
els[i] = [];
|
||
|
while (j--) {
|
||
|
els[i][j] = fn.call(context, this.elements[i][j], i + 1, j + 1);
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(els);
|
||
|
}
|
||
|
}, {
|
||
|
key: "isSameSizeAs",
|
||
|
value: function isSameSizeAs(matrix) {
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
if (this.elements.length === 0) {
|
||
|
return M.length === 0;
|
||
|
}
|
||
|
return this.elements.length === M.length && this.elements[0].length === M[0].length;
|
||
|
}
|
||
|
}, {
|
||
|
key: "add",
|
||
|
value: function add(matrix) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return this.map(function (x) {
|
||
|
return x;
|
||
|
});
|
||
|
}
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
if (!this.isSameSizeAs(M)) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.map(function (x, i, j) {
|
||
|
return x + M[i - 1][j - 1];
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "subtract",
|
||
|
value: function subtract(matrix) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return this.map(function (x) {
|
||
|
return x;
|
||
|
});
|
||
|
}
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
if (!this.isSameSizeAs(M)) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.map(function (x, i, j) {
|
||
|
return x - M[i - 1][j - 1];
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "canMultiplyFromLeft",
|
||
|
value: function canMultiplyFromLeft(matrix) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return false;
|
||
|
}
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
// this.columns should equal matrix.rows
|
||
|
return this.elements[0].length === M.length;
|
||
|
}
|
||
|
}, {
|
||
|
key: "multiply",
|
||
|
value: function multiply(matrix) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
if (!matrix.elements) {
|
||
|
return this.map(function (x) {
|
||
|
return x * matrix;
|
||
|
});
|
||
|
}
|
||
|
var returnVector = matrix.modulus ? true : false;
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
if (!this.canMultiplyFromLeft(M)) {
|
||
|
return null;
|
||
|
}
|
||
|
var i = this.elements.length,
|
||
|
nj = M[0].length,
|
||
|
j;
|
||
|
var cols = this.elements[0].length,
|
||
|
c,
|
||
|
elements = [],
|
||
|
sum;
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
elements[i] = [];
|
||
|
while (j--) {
|
||
|
c = cols;
|
||
|
sum = 0;
|
||
|
while (c--) {
|
||
|
sum += this.elements[i][c] * M[c][j];
|
||
|
}
|
||
|
elements[i][j] = sum;
|
||
|
}
|
||
|
}
|
||
|
var M = new Matrix(elements);
|
||
|
return returnVector ? M.col(1) : M;
|
||
|
}
|
||
|
}, {
|
||
|
key: "minor",
|
||
|
value: function minor(a, b, c, d) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
var elements = [],
|
||
|
ni = c,
|
||
|
i,
|
||
|
nj,
|
||
|
j;
|
||
|
var rows = this.elements.length,
|
||
|
cols = this.elements[0].length;
|
||
|
while (ni--) {
|
||
|
i = c - ni - 1;
|
||
|
elements[i] = [];
|
||
|
nj = d;
|
||
|
while (nj--) {
|
||
|
j = d - nj - 1;
|
||
|
elements[i][j] = this.elements[(a + i - 1) % rows][(b + j - 1) % cols];
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "transpose",
|
||
|
value: function transpose() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return new Matrix([]);
|
||
|
}
|
||
|
var rows = this.elements.length,
|
||
|
i,
|
||
|
cols = this.elements[0].length,
|
||
|
j;
|
||
|
var elements = [],
|
||
|
i = cols;
|
||
|
while (i--) {
|
||
|
j = rows;
|
||
|
elements[i] = [];
|
||
|
while (j--) {
|
||
|
elements[i][j] = this.elements[j][i];
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "isSquare",
|
||
|
value: function isSquare() {
|
||
|
var cols = this.elements.length === 0 ? 0 : this.elements[0].length;
|
||
|
return this.elements.length === cols;
|
||
|
}
|
||
|
}, {
|
||
|
key: "max",
|
||
|
value: function max() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
var m = 0,
|
||
|
i = this.elements.length,
|
||
|
nj = this.elements[0].length,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
while (j--) {
|
||
|
if (Math.abs(this.elements[i][j]) > Math.abs(m)) {
|
||
|
m = this.elements[i][j];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return m;
|
||
|
}
|
||
|
}, {
|
||
|
key: "indexOf",
|
||
|
value: function indexOf(x) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
var ni = this.elements.length,
|
||
|
i,
|
||
|
nj = this.elements[0].length,
|
||
|
j;
|
||
|
for (i = 0; i < ni; i++) {
|
||
|
for (j = 0; j < nj; j++) {
|
||
|
if (this.elements[i][j] === x) {
|
||
|
return {
|
||
|
i: i + 1,
|
||
|
j: j + 1
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
}, {
|
||
|
key: "diagonal",
|
||
|
value: function diagonal() {
|
||
|
if (!this.isSquare) {
|
||
|
return null;
|
||
|
}
|
||
|
var els = [],
|
||
|
n = this.elements.length;
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
els.push(this.elements[i][i]);
|
||
|
}
|
||
|
return new Vector(els);
|
||
|
}
|
||
|
}, {
|
||
|
key: "toRightTriangular",
|
||
|
value: function toRightTriangular() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return new Matrix([]);
|
||
|
}
|
||
|
var M = this.dup(),
|
||
|
els;
|
||
|
var n = this.elements.length,
|
||
|
i,
|
||
|
j,
|
||
|
np = this.elements[0].length,
|
||
|
p;
|
||
|
for (i = 0; i < n; i++) {
|
||
|
if (M.elements[i][i] === 0) {
|
||
|
for (j = i + 1; j < n; j++) {
|
||
|
if (M.elements[j][i] !== 0) {
|
||
|
els = [];
|
||
|
for (p = 0; p < np; p++) {
|
||
|
els.push(M.elements[i][p] + M.elements[j][p]);
|
||
|
}
|
||
|
M.elements[i] = els;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (M.elements[i][i] !== 0) {
|
||
|
for (j = i + 1; j < n; j++) {
|
||
|
var multiplier = M.elements[j][i] / M.elements[i][i];
|
||
|
els = [];
|
||
|
for (p = 0; p < np; p++) {
|
||
|
// Elements with column numbers up to an including the number of the
|
||
|
// row that we're subtracting can safely be set straight to zero,
|
||
|
// since that's the point of this routine and it avoids having to
|
||
|
// loop over and correct rounding errors later
|
||
|
els.push(p <= i ? 0 : M.elements[j][p] - M.elements[i][p] * multiplier);
|
||
|
}
|
||
|
M.elements[j] = els;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return M;
|
||
|
}
|
||
|
}, {
|
||
|
key: "determinant",
|
||
|
value: function determinant() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return 1;
|
||
|
}
|
||
|
if (!this.isSquare()) {
|
||
|
return null;
|
||
|
}
|
||
|
var M = this.toRightTriangular();
|
||
|
var det = M.elements[0][0],
|
||
|
n = M.elements.length;
|
||
|
for (var i = 1; i < n; i++) {
|
||
|
det = det * M.elements[i][i];
|
||
|
}
|
||
|
return det;
|
||
|
}
|
||
|
}, {
|
||
|
key: "isSingular",
|
||
|
value: function isSingular() {
|
||
|
return this.isSquare() && this.determinant() === 0;
|
||
|
}
|
||
|
}, {
|
||
|
key: "trace",
|
||
|
value: function trace() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
if (!this.isSquare()) {
|
||
|
return null;
|
||
|
}
|
||
|
var tr = this.elements[0][0],
|
||
|
n = this.elements.length;
|
||
|
for (var i = 1; i < n; i++) {
|
||
|
tr += this.elements[i][i];
|
||
|
}
|
||
|
return tr;
|
||
|
}
|
||
|
}, {
|
||
|
key: "rank",
|
||
|
value: function rank() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
var M = this.toRightTriangular(),
|
||
|
rank = 0;
|
||
|
var i = this.elements.length,
|
||
|
nj = this.elements[0].length,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
while (j--) {
|
||
|
if (Math.abs(M.elements[i][j]) > PRECISION) {
|
||
|
rank++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return rank;
|
||
|
}
|
||
|
}, {
|
||
|
key: "augment",
|
||
|
value: function augment(matrix) {
|
||
|
if (this.elements.length === 0) {
|
||
|
return this.dup();
|
||
|
}
|
||
|
var M = matrix.elements || matrix;
|
||
|
if (typeof M[0][0] === 'undefined') {
|
||
|
M = new Matrix(M).elements;
|
||
|
}
|
||
|
var T = this.dup(),
|
||
|
cols = T.elements[0].length;
|
||
|
var i = T.elements.length,
|
||
|
nj = M[0].length,
|
||
|
j;
|
||
|
if (i !== M.length) {
|
||
|
return null;
|
||
|
}
|
||
|
while (i--) {
|
||
|
j = nj;
|
||
|
while (j--) {
|
||
|
T.elements[i][cols + j] = M[i][j];
|
||
|
}
|
||
|
}
|
||
|
return T;
|
||
|
}
|
||
|
}, {
|
||
|
key: "inverse",
|
||
|
value: function inverse() {
|
||
|
if (this.elements.length === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
if (!this.isSquare() || this.isSingular()) {
|
||
|
return null;
|
||
|
}
|
||
|
var n = this.elements.length,
|
||
|
i = n,
|
||
|
j;
|
||
|
var M = this.augment(Matrix.I(n)).toRightTriangular();
|
||
|
var np = M.elements[0].length,
|
||
|
p,
|
||
|
els,
|
||
|
divisor;
|
||
|
var inverse_elements = [],
|
||
|
new_element;
|
||
|
// Matrix is non-singular so there will be no zeros on the
|
||
|
// diagonal. Cycle through rows from last to first.
|
||
|
while (i--) {
|
||
|
// First, normalise diagonal elements to 1
|
||
|
els = [];
|
||
|
inverse_elements[i] = [];
|
||
|
divisor = M.elements[i][i];
|
||
|
for (p = 0; p < np; p++) {
|
||
|
new_element = M.elements[i][p] / divisor;
|
||
|
els.push(new_element);
|
||
|
// Shuffle off the current row of the right hand side into the results
|
||
|
// array as it will not be modified by later runs through this loop
|
||
|
if (p >= n) {
|
||
|
inverse_elements[i].push(new_element);
|
||
|
}
|
||
|
}
|
||
|
M.elements[i] = els;
|
||
|
// Then, subtract this row from those above it to give the identity matrix
|
||
|
// on the left hand side
|
||
|
j = i;
|
||
|
while (j--) {
|
||
|
els = [];
|
||
|
for (p = 0; p < np; p++) {
|
||
|
els.push(M.elements[j][p] - M.elements[i][p] * M.elements[j][i]);
|
||
|
}
|
||
|
M.elements[j] = els;
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(inverse_elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "round",
|
||
|
value: function round() {
|
||
|
return this.map(function (x) {
|
||
|
return Math.round(x);
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "snapTo",
|
||
|
value: function snapTo(x) {
|
||
|
return this.map(function (p) {
|
||
|
return Math.abs(p - x) <= PRECISION ? x : p;
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "inspect",
|
||
|
value: function inspect() {
|
||
|
var matrix_rows = [];
|
||
|
var n = this.elements.length;
|
||
|
if (n === 0) return '[]';
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
matrix_rows.push(new Vector(this.elements[i]).inspect());
|
||
|
}
|
||
|
return matrix_rows.join('\n');
|
||
|
}
|
||
|
}, {
|
||
|
key: "setElements",
|
||
|
value: function setElements(els) {
|
||
|
var i,
|
||
|
j,
|
||
|
elements = els.elements || els;
|
||
|
if (elements[0] && typeof elements[0][0] !== 'undefined') {
|
||
|
i = elements.length;
|
||
|
this.elements = [];
|
||
|
while (i--) {
|
||
|
j = elements[i].length;
|
||
|
this.elements[i] = [];
|
||
|
while (j--) {
|
||
|
this.elements[i][j] = elements[i][j];
|
||
|
}
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
var n = elements.length;
|
||
|
this.elements = [];
|
||
|
for (i = 0; i < n; i++) {
|
||
|
this.elements.push([elements[i]]);
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
//From glUtils.js
|
||
|
|
||
|
}, {
|
||
|
key: "flatten",
|
||
|
value: function flatten() {
|
||
|
var result = [];
|
||
|
if (this.elements.length == 0) {
|
||
|
return [];
|
||
|
}
|
||
|
|
||
|
for (var j = 0; j < this.elements[0].length; j++) {
|
||
|
for (var i = 0; i < this.elements.length; i++) {
|
||
|
result.push(this.elements[i][j]);
|
||
|
}
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
//From glUtils.js
|
||
|
|
||
|
}, {
|
||
|
key: "ensure4x4",
|
||
|
value: function ensure4x4() {
|
||
|
if (this.elements.length == 4 && this.elements[0].length == 4) {
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
if (this.elements.length > 4 || this.elements[0].length > 4) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
for (var i = 0; i < this.elements.length; i++) {
|
||
|
for (var j = this.elements[i].length; j < 4; j++) {
|
||
|
if (i == j) {
|
||
|
this.elements[i].push(1);
|
||
|
} else {
|
||
|
this.elements[i].push(0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (var i = this.elements.length; i < 4; i++) {
|
||
|
if (i == 0) {
|
||
|
this.elements.push([1, 0, 0, 0]);
|
||
|
} else if (i == 1) {
|
||
|
this.elements.push([0, 1, 0, 0]);
|
||
|
} else if (i == 2) {
|
||
|
this.elements.push([0, 0, 1, 0]);
|
||
|
} else if (i == 3) {
|
||
|
this.elements.push([0, 0, 0, 1]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
//From glUtils.js
|
||
|
|
||
|
}, {
|
||
|
key: "make3x3",
|
||
|
value: function make3x3() {
|
||
|
if (this.elements.length != 4 || this.elements[0].length != 4) {
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
return new Matrix([[this.elements[0][0], this.elements[0][1], this.elements[0][2]], [this.elements[1][0], this.elements[1][1], this.elements[1][2]], [this.elements[2][0], this.elements[2][1], this.elements[2][2]]]);
|
||
|
}
|
||
|
}]);
|
||
|
return Matrix;
|
||
|
}();
|
||
|
|
||
|
Matrix.I = function (n) {
|
||
|
var els = [],
|
||
|
i = n,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = n;
|
||
|
els[i] = [];
|
||
|
while (j--) {
|
||
|
els[i][j] = i === j ? 1 : 0;
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(els);
|
||
|
};
|
||
|
|
||
|
Matrix.Diagonal = function (elements) {
|
||
|
var i = elements.length;
|
||
|
var M = Matrix.I(i);
|
||
|
while (i--) {
|
||
|
M.elements[i][i] = elements[i];
|
||
|
}
|
||
|
return M;
|
||
|
};
|
||
|
|
||
|
Matrix.Rotation = function (theta, a) {
|
||
|
if (!a) {
|
||
|
return new Matrix([[Math.cos(theta), -Math.sin(theta)], [Math.sin(theta), Math.cos(theta)]]);
|
||
|
}
|
||
|
var axis = a.dup();
|
||
|
if (axis.elements.length !== 3) {
|
||
|
return null;
|
||
|
}
|
||
|
var mod = axis.modulus();
|
||
|
var x = axis.elements[0] / mod,
|
||
|
y = axis.elements[1] / mod,
|
||
|
z = axis.elements[2] / mod;
|
||
|
var s = Math.sin(theta),
|
||
|
c = Math.cos(theta),
|
||
|
t = 1 - c;
|
||
|
// Formula derived here: http://www.gamedev.net/reference/articles/article1199.asp
|
||
|
// That proof rotates the co-ordinate system so theta becomes -theta and sin
|
||
|
// becomes -sin here.
|
||
|
return new Matrix([[t * x * x + c, t * x * y - s * z, t * x * z + s * y], [t * x * y + s * z, t * y * y + c, t * y * z - s * x], [t * x * z - s * y, t * y * z + s * x, t * z * z + c]]);
|
||
|
};
|
||
|
|
||
|
Matrix.RotationX = function (t) {
|
||
|
var c = Math.cos(t),
|
||
|
s = Math.sin(t);
|
||
|
return new Matrix([[1, 0, 0], [0, c, -s], [0, s, c]]);
|
||
|
};
|
||
|
Matrix.RotationY = function (t) {
|
||
|
var c = Math.cos(t),
|
||
|
s = Math.sin(t);
|
||
|
return new Matrix([[c, 0, s], [0, 1, 0], [-s, 0, c]]);
|
||
|
};
|
||
|
Matrix.RotationZ = function (t) {
|
||
|
var c = Math.cos(t),
|
||
|
s = Math.sin(t);
|
||
|
return new Matrix([[c, -s, 0], [s, c, 0], [0, 0, 1]]);
|
||
|
};
|
||
|
|
||
|
Matrix.Random = function (n, m) {
|
||
|
return Matrix.Zero(n, m).map(function () {
|
||
|
return Math.random();
|
||
|
});
|
||
|
};
|
||
|
|
||
|
//From glUtils.js
|
||
|
Matrix.Translation = function (v) {
|
||
|
if (v.elements.length == 2) {
|
||
|
var r = Matrix.I(3);
|
||
|
r.elements[2][0] = v.elements[0];
|
||
|
r.elements[2][1] = v.elements[1];
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
if (v.elements.length == 3) {
|
||
|
var r = Matrix.I(4);
|
||
|
r.elements[0][3] = v.elements[0];
|
||
|
r.elements[1][3] = v.elements[1];
|
||
|
r.elements[2][3] = v.elements[2];
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
throw "Invalid length for Translation";
|
||
|
};
|
||
|
|
||
|
Matrix.Zero = function (n, m) {
|
||
|
var els = [],
|
||
|
i = n,
|
||
|
j;
|
||
|
while (i--) {
|
||
|
j = m;
|
||
|
els[i] = [];
|
||
|
while (j--) {
|
||
|
els[i][j] = 0;
|
||
|
}
|
||
|
}
|
||
|
return new Matrix(els);
|
||
|
};
|
||
|
|
||
|
Matrix.prototype.toUpperTriangular = Matrix.prototype.toRightTriangular;
|
||
|
Matrix.prototype.det = Matrix.prototype.determinant;
|
||
|
Matrix.prototype.tr = Matrix.prototype.trace;
|
||
|
Matrix.prototype.rk = Matrix.prototype.rank;
|
||
|
Matrix.prototype.inv = Matrix.prototype.inverse;
|
||
|
Matrix.prototype.x = Matrix.prototype.multiply;
|
||
|
|
||
|
var Vector = function () {
|
||
|
function Vector(elements) {
|
||
|
classCallCheck(this, Vector);
|
||
|
|
||
|
this.setElements(elements);
|
||
|
}
|
||
|
|
||
|
createClass(Vector, [{
|
||
|
key: "e",
|
||
|
value: function e(i) {
|
||
|
return i < 1 || i > this.elements.length ? null : this.elements[i - 1];
|
||
|
}
|
||
|
}, {
|
||
|
key: "dimensions",
|
||
|
value: function dimensions() {
|
||
|
return this.elements.length;
|
||
|
}
|
||
|
}, {
|
||
|
key: "modulus",
|
||
|
value: function modulus() {
|
||
|
return Math.sqrt(this.dot(this));
|
||
|
}
|
||
|
}, {
|
||
|
key: "eql",
|
||
|
value: function eql(vector) {
|
||
|
var n = this.elements.length;
|
||
|
var V = vector.elements || vector;
|
||
|
if (n !== V.length) {
|
||
|
return false;
|
||
|
}
|
||
|
while (n--) {
|
||
|
if (Math.abs(this.elements[n] - V[n]) > PRECISION) {
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
}, {
|
||
|
key: "dup",
|
||
|
value: function dup() {
|
||
|
return new Vector(this.elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "map",
|
||
|
value: function map(fn, context) {
|
||
|
var elements = [];
|
||
|
this.each(function (x, i) {
|
||
|
elements.push(fn.call(context, x, i));
|
||
|
});
|
||
|
return new Vector(elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "forEach",
|
||
|
value: function forEach(fn, context) {
|
||
|
var n = this.elements.length;
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
fn.call(context, this.elements[i], i + 1);
|
||
|
}
|
||
|
}
|
||
|
}, {
|
||
|
key: "toUnitVector",
|
||
|
value: function toUnitVector() {
|
||
|
var r = this.modulus();
|
||
|
if (r === 0) {
|
||
|
return this.dup();
|
||
|
}
|
||
|
return this.map(function (x) {
|
||
|
return x / r;
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "angleFrom",
|
||
|
value: function angleFrom(vector) {
|
||
|
var V = vector.elements || vector;
|
||
|
var n = this.elements.length;
|
||
|
if (n !== V.length) {
|
||
|
return null;
|
||
|
}
|
||
|
var dot = 0,
|
||
|
mod1 = 0,
|
||
|
mod2 = 0;
|
||
|
// Work things out in parallel to save time
|
||
|
this.each(function (x, i) {
|
||
|
dot += x * V[i - 1];
|
||
|
mod1 += x * x;
|
||
|
mod2 += V[i - 1] * V[i - 1];
|
||
|
});
|
||
|
mod1 = Math.sqrt(mod1);mod2 = Math.sqrt(mod2);
|
||
|
if (mod1 * mod2 === 0) {
|
||
|
return null;
|
||
|
}
|
||
|
var theta = dot / (mod1 * mod2);
|
||
|
if (theta < -1) {
|
||
|
theta = -1;
|
||
|
}
|
||
|
if (theta > 1) {
|
||
|
theta = 1;
|
||
|
}
|
||
|
return Math.acos(theta);
|
||
|
}
|
||
|
}, {
|
||
|
key: "isParallelTo",
|
||
|
value: function isParallelTo(vector) {
|
||
|
var angle = this.angleFrom(vector);
|
||
|
return angle === null ? null : angle <= PRECISION;
|
||
|
}
|
||
|
}, {
|
||
|
key: "isAntiparallelTo",
|
||
|
value: function isAntiparallelTo(vector) {
|
||
|
var angle = this.angleFrom(vector);
|
||
|
return angle === null ? null : Math.abs(angle - Math.PI) <= PRECISION;
|
||
|
}
|
||
|
}, {
|
||
|
key: "isPerpendicularTo",
|
||
|
value: function isPerpendicularTo(vector) {
|
||
|
var dot = this.dot(vector);
|
||
|
return dot === null ? null : Math.abs(dot) <= PRECISION;
|
||
|
}
|
||
|
}, {
|
||
|
key: "add",
|
||
|
value: function add(vector) {
|
||
|
var V = vector.elements || vector;
|
||
|
if (this.elements.length !== V.length) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.map(function (x, i) {
|
||
|
return x + V[i - 1];
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "subtract",
|
||
|
value: function subtract(vector) {
|
||
|
var V = vector.elements || vector;
|
||
|
if (this.elements.length !== V.length) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.map(function (x, i) {
|
||
|
return x - V[i - 1];
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "multiply",
|
||
|
value: function multiply(k) {
|
||
|
return this.map(function (x) {
|
||
|
return x * k;
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "dot",
|
||
|
value: function dot(vector) {
|
||
|
var V = vector.elements || vector;
|
||
|
var product = 0,
|
||
|
n = this.elements.length;
|
||
|
if (n !== V.length) {
|
||
|
return null;
|
||
|
}
|
||
|
while (n--) {
|
||
|
product += this.elements[n] * V[n];
|
||
|
}
|
||
|
return product;
|
||
|
}
|
||
|
}, {
|
||
|
key: "cross",
|
||
|
value: function cross(vector) {
|
||
|
var B = vector.elements || vector;
|
||
|
if (this.elements.length !== 3 || B.length !== 3) {
|
||
|
return null;
|
||
|
}
|
||
|
var A = this.elements;
|
||
|
return new Vector([A[1] * B[2] - A[2] * B[1], A[2] * B[0] - A[0] * B[2], A[0] * B[1] - A[1] * B[0]]);
|
||
|
}
|
||
|
}, {
|
||
|
key: "max",
|
||
|
value: function max() {
|
||
|
var m = 0,
|
||
|
i = this.elements.length;
|
||
|
while (i--) {
|
||
|
if (Math.abs(this.elements[i]) > Math.abs(m)) {
|
||
|
m = this.elements[i];
|
||
|
}
|
||
|
}
|
||
|
return m;
|
||
|
}
|
||
|
}, {
|
||
|
key: "indexOf",
|
||
|
value: function indexOf(x) {
|
||
|
var index = null,
|
||
|
n = this.elements.length;
|
||
|
for (var i = 0; i < n; i++) {
|
||
|
if (index === null && this.elements[i] === x) {
|
||
|
index = i + 1;
|
||
|
}
|
||
|
}
|
||
|
return index;
|
||
|
}
|
||
|
}, {
|
||
|
key: "toDiagonalMatrix",
|
||
|
value: function toDiagonalMatrix() {
|
||
|
return Matrix.Diagonal(this.elements);
|
||
|
}
|
||
|
}, {
|
||
|
key: "round",
|
||
|
value: function round() {
|
||
|
return this.map(function (x) {
|
||
|
return Math.round(x);
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "snapTo",
|
||
|
value: function snapTo(x) {
|
||
|
return this.map(function (y) {
|
||
|
return Math.abs(y - x) <= PRECISION ? x : y;
|
||
|
});
|
||
|
}
|
||
|
}, {
|
||
|
key: "distanceFrom",
|
||
|
value: function distanceFrom(obj) {
|
||
|
if (obj.anchor || obj.start && obj.end) {
|
||
|
return obj.distanceFrom(this);
|
||
|
}
|
||
|
var V = obj.elements || obj;
|
||
|
if (V.length !== this.elements.length) {
|
||
|
return null;
|
||
|
}
|
||
|
var sum = 0,
|
||
|
part;
|
||
|
this.each(function (x, i) {
|
||
|
part = x - V[i - 1];
|
||
|
sum += part * part;
|
||
|
});
|
||
|
return Math.sqrt(sum);
|
||
|
}
|
||
|
}, {
|
||
|
key: "liesOn",
|
||
|
value: function liesOn(line) {
|
||
|
return line.contains(this);
|
||
|
}
|
||
|
}, {
|
||
|
key: "liesIn",
|
||
|
value: function liesIn(plane) {
|
||
|
return plane.contains(this);
|
||
|
}
|
||
|
}, {
|
||
|
key: "rotate",
|
||
|
value: function rotate(t, obj) {
|
||
|
var V,
|
||
|
R = null,
|
||
|
x,
|
||
|
y,
|
||
|
z;
|
||
|
if (t.determinant) {
|
||
|
R = t.elements;
|
||
|
}
|
||
|
switch (this.elements.length) {
|
||
|
case 2:
|
||
|
{
|
||
|
V = obj.elements || obj;
|
||
|
if (V.length !== 2) {
|
||
|
return null;
|
||
|
}
|
||
|
if (!R) {
|
||
|
R = Matrix.Rotation(t).elements;
|
||
|
}
|
||
|
x = this.elements[0] - V[0];
|
||
|
y = this.elements[1] - V[1];
|
||
|
return new Vector([V[0] + R[0][0] * x + R[0][1] * y, V[1] + R[1][0] * x + R[1][1] * y]);
|
||
|
break;
|
||
|
}
|
||
|
case 3:
|
||
|
{
|
||
|
if (!obj.direction) {
|
||
|
return null;
|
||
|
}
|
||
|
var C = obj.pointClosestTo(this).elements;
|
||
|
if (!R) {
|
||
|
R = Matrix.Rotation(t, obj.direction).elements;
|
||
|
}
|
||
|
x = this.elements[0] - C[0];
|
||
|
y = this.elements[1] - C[1];
|
||
|
z = this.elements[2] - C[2];
|
||
|
return new Vector([C[0] + R[0][0] * x + R[0][1] * y + R[0][2] * z, C[1] + R[1][0] * x + R[1][1] * y + R[1][2] * z, C[2] + R[2][0] * x + R[2][1] * y + R[2][2] * z]);
|
||
|
break;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}, {
|
||
|
key: "reflectionIn",
|
||
|
value: function reflectionIn(obj) {
|
||
|
if (obj.anchor) {
|
||
|
// obj is a plane or line
|
||
|
var P = this.elements.slice();
|
||
|
var C = obj.pointClosestTo(P).elements;
|
||
|
return new Vector([C[0] + (C[0] - P[0]), C[1] + (C[1] - P[1]), C[2] + (C[2] - (P[2] || 0))]);
|
||
|
} else {
|
||
|
// obj is a point
|
||
|
var Q = obj.elements || obj;
|
||
|
if (this.elements.length !== Q.length) {
|
||
|
return null;
|
||
|
}
|
||
|
return this.map(function (x, i) {
|
||
|
return Q[i - 1] + (Q[i - 1] - x);
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}, {
|
||
|
key: "to3D",
|
||
|
value: function to3D() {
|
||
|
var V = this.dup();
|
||
|
switch (V.elements.length) {
|
||
|
case 3:
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
V.elements.push(0);
|
||
|
break;
|
||
|
}
|
||
|
default:
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
}
|
||
|
return V;
|
||
|
}
|
||
|
}, {
|
||
|
key: "inspect",
|
||
|
value: function inspect() {
|
||
|
return '[' + this.elements.join(', ') + ']';
|
||
|
}
|
||
|
}, {
|
||
|
key: "setElements",
|
||
|
value: function setElements(els) {
|
||
|
this.elements = (els.elements || els).slice();
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
//From glUtils.js
|
||
|
|
||
|
}, {
|
||
|
key: "flatten",
|
||
|
value: function flatten() {
|
||
|
return this.elements;
|
||
|
}
|
||
|
}]);
|
||
|
return Vector;
|
||
|
}();
|
||
|
|
||
|
Vector.Random = function (n) {
|
||
|
var elements = [];
|
||
|
while (n--) {
|
||
|
elements.push(Math.random());
|
||
|
}
|
||
|
return new Vector(elements);
|
||
|
};
|
||
|
|
||
|
Vector.Zero = function (n) {
|
||
|
var elements = [];
|
||
|
while (n--) {
|
||
|
elements.push(0);
|
||
|
}
|
||
|
return new Vector(elements);
|
||
|
};
|
||
|
|
||
|
Vector.prototype.x = Vector.prototype.multiply;
|
||
|
Vector.prototype.each = Vector.prototype.forEach;
|
||
|
|
||
|
Vector.i = new Vector([1, 0, 0]);
|
||
|
Vector.j = new Vector([0, 1, 0]);
|
||
|
Vector.k = new Vector([0, 0, 1]);
|
||
|
|
||
|
var computeCentroids = function computeCentroids(config, position, row) {
|
||
|
var centroids = [];
|
||
|
|
||
|
var p = Object.keys(config.dimensions);
|
||
|
var cols = p.length;
|
||
|
var a = 0.5; // center between axes
|
||
|
for (var i = 0; i < cols; ++i) {
|
||
|
// centroids on 'real' axes
|
||
|
var x = position(p[i]);
|
||
|
var y = config.dimensions[p[i]].yscale(row[p[i]]);
|
||
|
centroids.push(new Vector([x, y]));
|
||
|
|
||
|
// centroids on 'virtual' axes
|
||
|
if (i < cols - 1) {
|
||
|
var cx = x + a * (position(p[i + 1]) - x);
|
||
|
var cy = y + a * (config.dimensions[p[i + 1]].yscale(row[p[i + 1]]) - y);
|
||
|
if (config.bundleDimension !== null) {
|
||
|
var leftCentroid = config.clusterCentroids.get(config.dimensions[config.bundleDimension].yscale(row[config.bundleDimension])).get(p[i]);
|
||
|
var rightCentroid = config.clusterCentroids.get(config.dimensions[config.bundleDimension].yscale(row[config.bundleDimension])).get(p[i + 1]);
|
||
|
var centroid = 0.5 * (leftCentroid + rightCentroid);
|
||
|
cy = centroid + (1 - config.bundlingStrength) * (cy - centroid);
|
||
|
}
|
||
|
centroids.push(new Vector([cx, cy]));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return centroids;
|
||
|
};
|
||
|
|
||
|
var computeControlPoints = function computeControlPoints(smoothness, centroids) {
|
||
|
var cols = centroids.length;
|
||
|
var a = smoothness;
|
||
|
var cps = [];
|
||
|
|
||
|
cps.push(centroids[0]);
|
||
|
cps.push(new Vector([centroids[0].e(1) + a * 2 * (centroids[1].e(1) - centroids[0].e(1)), centroids[0].e(2)]));
|
||
|
for (var col = 1; col < cols - 1; ++col) {
|
||
|
var mid = centroids[col];
|
||
|
var left = centroids[col - 1];
|
||
|
var right = centroids[col + 1];
|
||
|
|
||
|
var diff = left.subtract(right);
|
||
|
cps.push(mid.add(diff.x(a)));
|
||
|
cps.push(mid);
|
||
|
cps.push(mid.subtract(diff.x(a)));
|
||
|
}
|
||
|
|
||
|
cps.push(new Vector([centroids[cols - 1].e(1) + a * 2 * (centroids[cols - 2].e(1) - centroids[cols - 1].e(1)), centroids[cols - 1].e(2)]));
|
||
|
cps.push(centroids[cols - 1]);
|
||
|
|
||
|
return cps;
|
||
|
};
|
||
|
|
||
|
// draw single cubic bezier curve
|
||
|
|
||
|
var singleCurve = function singleCurve(config, position, d, ctx) {
|
||
|
var centroids = computeCentroids(config, position, d);
|
||
|
var cps = computeControlPoints(config.smoothness, centroids);
|
||
|
|
||
|
ctx.moveTo(cps[0].e(1), cps[0].e(2));
|
||
|
|
||
|
for (var i = 1; i < cps.length; i += 3) {
|
||
|
if (config.showControlPoints) {
|
||
|
for (var j = 0; j < 3; j++) {
|
||
|
ctx.fillRect(cps[i + j].e(1), cps[i + j].e(2), 2, 2);
|
||
|
}
|
||
|
}
|
||
|
ctx.bezierCurveTo(cps[i].e(1), cps[i].e(2), cps[i + 1].e(1), cps[i + 1].e(2), cps[i + 2].e(1), cps[i + 2].e(2));
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// returns the y-position just beyond the separating null value line
|
||
|
var getNullPosition = function getNullPosition(config) {
|
||
|
if (config.nullValueSeparator === 'bottom') {
|
||
|
return h(config) + 1;
|
||
|
} else if (config.nullValueSeparator === 'top') {
|
||
|
return 1;
|
||
|
} else {
|
||
|
console.log("A value is NULL, but nullValueSeparator is not set; set it to 'bottom' or 'top'.");
|
||
|
}
|
||
|
return h(config) + 1;
|
||
|
};
|
||
|
|
||
|
var singlePath = function singlePath(config, position, d, ctx) {
|
||
|
Object.keys(config.dimensions).map(function (p) {
|
||
|
return [position(p), d[p] === undefined ? getNullPosition(config) : config.dimensions[p].yscale(d[p])];
|
||
|
}).sort(function (a, b) {
|
||
|
return a[0] - b[0];
|
||
|
}).forEach(function (p, i) {
|
||
|
i === 0 ? ctx.moveTo(p[0], p[1]) : ctx.lineTo(p[0], p[1]);
|
||
|
});
|
||
|
};
|
||
|
|
||
|
// draw single polyline
|
||
|
var colorPath = function colorPath(config, position, d, ctx) {
|
||
|
ctx.beginPath();
|
||
|
if (config.bundleDimension !== null && config.bundlingStrength > 0 || config.smoothness > 0) {
|
||
|
singleCurve(config, position, d, ctx);
|
||
|
} else {
|
||
|
singlePath(config, position, d, ctx);
|
||
|
}
|
||
|
ctx.stroke();
|
||
|
};
|
||
|
|
||
|
var _functor = function _functor(v) {
|
||
|
return typeof v === 'function' ? v : function () {
|
||
|
return v;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var pathMark = function pathMark(config, ctx, position) {
|
||
|
return function (d, i) {
|
||
|
ctx.marked.strokeStyle = _functor(config.color)(d, i);
|
||
|
return colorPath(config, position, d, ctx.marked);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderMarkedDefault = function renderMarkedDefault(config, pc, ctx, position) {
|
||
|
return function () {
|
||
|
pc.clear('marked');
|
||
|
|
||
|
if (config.marked.length) {
|
||
|
config.marked.forEach(pathMark(config, ctx, position));
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderMarkedQueue = function renderMarkedQueue(config, markedQueue) {
|
||
|
return function () {
|
||
|
if (config.marked) {
|
||
|
markedQueue(config.marked);
|
||
|
} else {
|
||
|
markedQueue([]); // This is needed to clear the currently marked items
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderMarked = function renderMarked(config, pc, events) {
|
||
|
return function () {
|
||
|
if (!Object.keys(config.dimensions).length) pc.detectDimensions();
|
||
|
|
||
|
pc.renderMarked[config.mode]();
|
||
|
events.call('render', this);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var pathBrushed = function pathBrushed(config, ctx, position) {
|
||
|
return function (d, i) {
|
||
|
if (config.brushedColor !== null) {
|
||
|
ctx.brushed.strokeStyle = _functor(config.brushedColor)(d, i);
|
||
|
} else {
|
||
|
ctx.brushed.strokeStyle = _functor(config.color)(d, i);
|
||
|
}
|
||
|
return colorPath(config, position, d, ctx.brushed);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderBrushedDefault = function renderBrushedDefault(config, ctx, position, pc, brushGroup) {
|
||
|
return function () {
|
||
|
pc.clear('brushed');
|
||
|
|
||
|
if (isBrushed(config, brushGroup) && config.brushed !== false) {
|
||
|
config.brushed.forEach(pathBrushed(config, ctx, position));
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderBrushedQueue = function renderBrushedQueue(config, brushGroup, brushedQueue) {
|
||
|
return function () {
|
||
|
if (isBrushed(config, brushGroup)) {
|
||
|
brushedQueue(config.brushed);
|
||
|
} else {
|
||
|
brushedQueue([]); // This is needed to clear the currently brushed items
|
||
|
}
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderBrushed = function renderBrushed(config, pc, events) {
|
||
|
return function () {
|
||
|
if (!Object.keys(config.dimensions).length) pc.detectDimensions();
|
||
|
|
||
|
pc.renderBrushed[config.mode]();
|
||
|
events.call('render', this);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var brushReset$4 = function brushReset(config, pc) {
|
||
|
return function (dimension) {
|
||
|
var brushesToKeep = [];
|
||
|
for (var j = 0; j < config.brushes.length; j++) {
|
||
|
if (config.brushes[j].data !== dimension) {
|
||
|
brushesToKeep.push(config.brushes[j]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
config.brushes = brushesToKeep;
|
||
|
config.brushed = false;
|
||
|
|
||
|
if (pc.g() !== undefined) {
|
||
|
var nodes = pc.g().selectAll('.brush').nodes();
|
||
|
for (var i = 0; i < nodes.length; i++) {
|
||
|
if (nodes[i].__data__ === dimension) {
|
||
|
// remove all dummy brushes for this axis or the real brush
|
||
|
d3Selection.select(d3Selection.select(nodes[i]).nodes()[0].parentNode).selectAll('.dummy').remove();
|
||
|
config.dimensions[dimension].brush.move(d3Selection.select(nodes[i], null));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// a better "typeof" from this post: http://stackoverflow.com/questions/7390426/better-way-to-get-type-of-a-javascript-variable
|
||
|
var toType = function toType(v) {
|
||
|
return {}.toString.call(v).match(/\s([a-zA-Z]+)/)[1].toLowerCase();
|
||
|
};
|
||
|
|
||
|
// this descriptive text should live with other introspective methods
|
||
|
var toString = function toString(config) {
|
||
|
return function () {
|
||
|
return 'Parallel Coordinates: ' + Object.keys(config.dimensions).length + ' dimensions (' + Object.keys(config.data[0]).length + ' total) , ' + config.data.length + ' rows';
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// pairs of adjacent dimensions
|
||
|
var adjacentPairs = function adjacentPairs(arr) {
|
||
|
var ret = [];
|
||
|
for (var i = 0; i < arr.length - 1; i++) {
|
||
|
ret.push([arr[i], arr[i + 1]]);
|
||
|
}
|
||
|
return ret;
|
||
|
};
|
||
|
|
||
|
var pathHighlight = function pathHighlight(config, ctx, position) {
|
||
|
return function (d, i) {
|
||
|
ctx.highlight.strokeStyle = _functor(config.color)(d, i);
|
||
|
return colorPath(config, position, d, ctx.highlight);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// highlight an array of data
|
||
|
var highlight = function highlight(config, pc, canvas, events, ctx, position) {
|
||
|
return function () {
|
||
|
var data = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
|
||
|
|
||
|
if (data === null) {
|
||
|
return config.highlighted;
|
||
|
}
|
||
|
|
||
|
config.highlighted = data;
|
||
|
pc.clear('highlight');
|
||
|
d3Selection.selectAll([canvas.foreground, canvas.brushed]).classed('faded', true);
|
||
|
data.forEach(pathHighlight(config, ctx, position));
|
||
|
events.call('highlight', this, data);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// clear highlighting
|
||
|
var unhighlight = function unhighlight(config, pc, canvas) {
|
||
|
return function () {
|
||
|
config.highlighted = [];
|
||
|
pc.clear('highlight');
|
||
|
d3Selection.selectAll([canvas.foreground, canvas.brushed]).classed('faded', false);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// mark an array of data
|
||
|
var mark = function mark(config, pc, canvas, events, ctx, position) {
|
||
|
return function () {
|
||
|
var data = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;
|
||
|
|
||
|
if (data === null) {
|
||
|
return config.marked;
|
||
|
}
|
||
|
|
||
|
// add array to already marked data
|
||
|
config.marked = config.marked.concat(data);
|
||
|
d3Selection.selectAll([canvas.foreground, canvas.brushed]).classed('dimmed', true);
|
||
|
data.forEach(pathMark(config, ctx, position));
|
||
|
events.call('mark', this, data);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// clear marked data arrays
|
||
|
var unmark = function unmark(config, pc, canvas) {
|
||
|
return function () {
|
||
|
config.marked = [];
|
||
|
pc.clear('marked');
|
||
|
d3Selection.selectAll([canvas.foreground, canvas.brushed]).classed('dimmed', false);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var removeAxes = function removeAxes(pc) {
|
||
|
return function () {
|
||
|
pc._g.remove();
|
||
|
|
||
|
delete pc._g;
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Renders the polylines.
|
||
|
* If no dimensions have been specified, it will attempt to detect quantitative
|
||
|
* dimensions based on the first data entry. If scales haven't been set, it will
|
||
|
* autoscale based on the extent for each dimension.
|
||
|
*
|
||
|
* @param config
|
||
|
* @param pc
|
||
|
* @param events
|
||
|
* @returns {Function}
|
||
|
*/
|
||
|
var render = function render(config, pc, events) {
|
||
|
return function () {
|
||
|
// try to autodetect dimensions and create scales
|
||
|
if (!Object.keys(config.dimensions).length) {
|
||
|
pc.detectDimensions();
|
||
|
}
|
||
|
pc.autoscale();
|
||
|
|
||
|
pc.render[config.mode]();
|
||
|
|
||
|
events.call('render', this);
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var pathForeground = function pathForeground(config, ctx, position) {
|
||
|
return function (d, i) {
|
||
|
ctx.foreground.strokeStyle = _functor(config.color)(d, i);
|
||
|
return colorPath(config, position, d, ctx.foreground);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderDefault = function renderDefault(config, pc, ctx, position) {
|
||
|
return function () {
|
||
|
pc.clear('foreground');
|
||
|
pc.clear('highlight');
|
||
|
|
||
|
pc.renderBrushed.default();
|
||
|
pc.renderMarked.default();
|
||
|
|
||
|
config.data.forEach(pathForeground(config, ctx, position));
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var renderDefaultQueue = function renderDefaultQueue(config, pc, foregroundQueue) {
|
||
|
return function () {
|
||
|
pc.renderBrushed.queue();
|
||
|
pc.renderMarked.queue();
|
||
|
foregroundQueue(config.data);
|
||
|
};
|
||
|
};
|
||
|
|
||
|
// try to coerce to number before returning type
|
||
|
var toTypeCoerceNumbers = function toTypeCoerceNumbers(v) {
|
||
|
return parseFloat(v) == v && v !== null ? 'number' : toType(v);
|
||
|
};
|
||
|
|
||
|
// attempt to determine types of each dimension based on first row of data
|
||
|
var detectDimensionTypes = function detectDimensionTypes(data) {
|
||
|
return Object.keys(data[0]).reduce(function (acc, cur) {
|
||
|
var key = isNaN(Number(cur)) ? cur : parseInt(cur);
|
||
|
acc[key] = toTypeCoerceNumbers(data[0][cur]);
|
||
|
|
||
|
return acc;
|
||
|
}, {});
|
||
|
};
|
||
|
|
||
|
var getOrderedDimensionKeys = function getOrderedDimensionKeys(config) {
|
||
|
return function () {
|
||
|
return Object.keys(config.dimensions).sort(function (x, y) {
|
||
|
return d3Array.ascending(config.dimensions[x].index, config.dimensions[y].index);
|
||
|
});
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var interactive = function interactive(flags) {
|
||
|
return function () {
|
||
|
flags.interactive = true;
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var shadows = function shadows(flags, pc) {
|
||
|
return function () {
|
||
|
flags.shadows = true;
|
||
|
pc.alphaOnBrushed(0.1);
|
||
|
pc.render();
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Setup a new parallel coordinates chart.
|
||
|
*
|
||
|
* @param config
|
||
|
* @param canvas
|
||
|
* @param ctx
|
||
|
* @returns {pc} a parcoords closure
|
||
|
*/
|
||
|
var init = function init(config, canvas, ctx) {
|
||
|
/**
|
||
|
* Create the chart within a container. The selector can also be a d3 selection.
|
||
|
*
|
||
|
* @param selection a d3 selection
|
||
|
* @returns {pc} instance for chained api
|
||
|
*/
|
||
|
var pc = function pc(selection) {
|
||
|
selection = pc.selection = d3Selection.select(selection);
|
||
|
|
||
|
config.width = selection.node().clientWidth;
|
||
|
config.height = selection.node().clientHeight;
|
||
|
// canvas data layers
|
||
|
['dots', 'foreground', 'brushed', 'marked', 'highlight'].forEach(function (layer) {
|
||
|
canvas[layer] = selection.append('canvas').attr('class', layer).node();
|
||
|
ctx[layer] = canvas[layer].getContext('2d');
|
||
|
});
|
||
|
|
||
|
// svg tick and brush layers
|
||
|
pc.svg = selection.append('svg').attr('width', config.width).attr('height', config.height).style('font', '14px sans-serif').style('position', 'absolute').append('svg:g').attr('transform', 'translate(' + config.margin.left + ',' + config.margin.top + ')');
|
||
|
// for chained api
|
||
|
return pc;
|
||
|
};
|
||
|
|
||
|
// for partial-application style programming
|
||
|
return pc;
|
||
|
};
|
||
|
|
||
|
var flip = function flip(config) {
|
||
|
return function (d) {
|
||
|
//__.dimensions[d].yscale.domain().reverse(); // does not work
|
||
|
config.dimensions[d].yscale.domain(config.dimensions[d].yscale.domain().reverse()); // works
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var detectDimensions = function detectDimensions(pc) {
|
||
|
return function () {
|
||
|
pc.dimensions(pc.applyDimensionDefaults());
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var scale = function scale(config, pc) {
|
||
|
return function (d, domain) {
|
||
|
config.dimensions[d].yscale.domain(domain);
|
||
|
pc.render.default();
|
||
|
pc.updateAxes();
|
||
|
|
||
|
return this;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var version = "2.2.10";
|
||
|
|
||
|
var DefaultConfig = {
|
||
|
data: [],
|
||
|
highlighted: [],
|
||
|
marked: [],
|
||
|
dimensions: {},
|
||
|
dimensionTitleRotation: 0,
|
||
|
brushes: [],
|
||
|
brushed: false,
|
||
|
brushedColor: null,
|
||
|
alphaOnBrushed: 0.0,
|
||
|
lineWidth: 1.4,
|
||
|
highlightedLineWidth: 3,
|
||
|
mode: 'default',
|
||
|
markedLineWidth: 3,
|
||
|
markedShadowColor: '#ffffff',
|
||
|
markedShadowBlur: 10,
|
||
|
rate: 20,
|
||
|
width: 600,
|
||
|
height: 300,
|
||
|
margin: { top: 24, right: 20, bottom: 12, left: 20 },
|
||
|
nullValueSeparator: 'undefined', // set to "top" or "bottom"
|
||
|
nullValueSeparatorPadding: { top: 8, right: 0, bottom: 8, left: 0 },
|
||
|
color: '#069',
|
||
|
composite: 'source-over',
|
||
|
alpha: 0.7,
|
||
|
bundlingStrength: 0.5,
|
||
|
bundleDimension: null,
|
||
|
smoothness: 0.0,
|
||
|
showControlPoints: false,
|
||
|
hideAxis: [],
|
||
|
flipAxes: [],
|
||
|
animationTime: 1100, // How long it takes to flip the axis when you double click
|
||
|
rotateLabels: false
|
||
|
};
|
||
|
|
||
|
var _this$4 = undefined;
|
||
|
|
||
|
var initState = function initState(userConfig) {
|
||
|
var config = Object.assign({}, DefaultConfig, userConfig);
|
||
|
|
||
|
if (userConfig && userConfig.dimensionTitles) {
|
||
|
console.warn('dimensionTitles passed in userConfig is deprecated. Add title to dimension object.');
|
||
|
d3Collection.entries(userConfig.dimensionTitles).forEach(function (d) {
|
||
|
if (config.dimensions[d.key]) {
|
||
|
config.dimensions[d.key].title = config.dimensions[d.key].title ? config.dimensions[d.key].title : d.value;
|
||
|
} else {
|
||
|
config.dimensions[d.key] = {
|
||
|
title: d.value
|
||
|
};
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
|
||
|
var eventTypes = ['render', 'resize', 'highlight', 'mark', 'brush', 'brushend', 'brushstart', 'axesreorder'].concat(d3Collection.keys(config));
|
||
|
|
||
|
var events = d3Dispatch.dispatch.apply(_this$4, eventTypes),
|
||
|
flags = {
|
||
|
brushable: false,
|
||
|
reorderable: false,
|
||
|
axes: false,
|
||
|
interactive: false,
|
||
|
debug: false
|
||
|
},
|
||
|
xscale = d3Scale.scalePoint(),
|
||
|
dragging = {},
|
||
|
axis = d3Axis.axisLeft().ticks(5),
|
||
|
ctx = {},
|
||
|
canvas = {};
|
||
|
|
||
|
var brush = {
|
||
|
modes: {
|
||
|
None: {
|
||
|
install: function install(pc) {}, // Nothing to be done.
|
||
|
uninstall: function uninstall(pc) {}, // Nothing to be done.
|
||
|
selected: function selected() {
|
||
|
return [];
|
||
|
}, // Nothing to return
|
||
|
brushState: function brushState() {
|
||
|
return {};
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
mode: 'None',
|
||
|
predicate: 'AND',
|
||
|
currentMode: function currentMode() {
|
||
|
return this.modes[this.mode];
|
||
|
}
|
||
|
};
|
||
|
|
||
|
return {
|
||
|
config: config,
|
||
|
events: events,
|
||
|
eventTypes: eventTypes,
|
||
|
flags: flags,
|
||
|
xscale: xscale,
|
||
|
dragging: dragging,
|
||
|
axis: axis,
|
||
|
ctx: ctx,
|
||
|
canvas: canvas,
|
||
|
brush: brush
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var computeClusterCentroids = function computeClusterCentroids(config, d) {
|
||
|
var clusterCentroids = new Map();
|
||
|
var clusterCounts = new Map();
|
||
|
// determine clusterCounts
|
||
|
config.data.forEach(function (row) {
|
||
|
var scaled = config.dimensions[d].yscale(row[d]);
|
||
|
if (!clusterCounts.has(scaled)) {
|
||
|
clusterCounts.set(scaled, 0);
|
||
|
}
|
||
|
var count = clusterCounts.get(scaled);
|
||
|
clusterCounts.set(scaled, count + 1);
|
||
|
});
|
||
|
|
||
|
config.data.forEach(function (row) {
|
||
|
Object.keys(config.dimensions).map(function (p) {
|
||
|
var scaled = config.dimensions[d].yscale(row[d]);
|
||
|
if (!clusterCentroids.has(scaled)) {
|
||
|
var _map = new Map();
|
||
|
clusterCentroids.set(scaled, _map);
|
||
|
}
|
||
|
if (!clusterCentroids.get(scaled).has(p)) {
|
||
|
clusterCentroids.get(scaled).set(p, 0);
|
||
|
}
|
||
|
var value = clusterCentroids.get(scaled).get(p);
|
||
|
value += config.dimensions[p].yscale(row[p]) / clusterCounts.get(scaled);
|
||
|
clusterCentroids.get(scaled).set(p, value);
|
||
|
});
|
||
|
});
|
||
|
|
||
|
return clusterCentroids;
|
||
|
};
|
||
|
|
||
|
var _this$5 = undefined;
|
||
|
|
||
|
var without = function without(arr, items) {
|
||
|
items.forEach(function (el) {
|
||
|
delete arr[el];
|
||
|
});
|
||
|
return arr;
|
||
|
};
|
||
|
|
||
|
var sideEffects = function sideEffects(config, ctx, pc, xscale, axis, flags, brushedQueue, markedQueue, foregroundQueue) {
|
||
|
return d3Dispatch.dispatch.apply(_this$5, Object.keys(config)).on('composite', function (d) {
|
||
|
ctx.foreground.globalCompositeOperation = d.value;
|
||
|
ctx.brushed.globalCompositeOperation = d.value;
|
||
|
}).on('alpha', function (d) {
|
||
|
ctx.foreground.globalAlpha = d.value;
|
||
|
ctx.brushed.globalAlpha = d.value;
|
||
|
}).on('brushedColor', function (d) {
|
||
|
ctx.brushed.strokeStyle = d.value;
|
||
|
}).on('width', function (d) {
|
||
|
return pc.resize();
|
||
|
}).on('height', function (d) {
|
||
|
return pc.resize();
|
||
|
}).on('margin', function (d) {
|
||
|
return pc.resize();
|
||
|
}).on('rate', function (d) {
|
||
|
brushedQueue.rate(d.value);
|
||
|
markedQueue.rate(d.value);
|
||
|
foregroundQueue.rate(d.value);
|
||
|
}).on('dimensions', function (d) {
|
||
|
config.dimensions = pc.applyDimensionDefaults(Object.keys(d.value));
|
||
|
xscale.domain(pc.getOrderedDimensionKeys());
|
||
|
pc.sortDimensions();
|
||
|
if (flags.interactive) {
|
||
|
pc.render().updateAxes();
|
||
|
}
|
||
|
}).on('bundleDimension', function (d) {
|
||
|
if (!Object.keys(config.dimensions).length) pc.detectDimensions();
|
||
|
pc.autoscale();
|
||
|
if (typeof d.value === 'number') {
|
||
|
if (d.value < Object.keys(config.dimensions).length) {
|
||
|
config.bundleDimension = config.dimensions[d.value];
|
||
|
} else if (d.value < config.hideAxis.length) {
|
||
|
config.bundleDimension = config.hideAxis[d.value];
|
||
|
}
|
||
|
} else {
|
||
|
config.bundleDimension = d.value;
|
||
|
}
|
||
|
|
||
|
config.clusterCentroids = computeClusterCentroids(config, config.bundleDimension);
|
||
|
if (flags.interactive) {
|
||
|
pc.render();
|
||
|
}
|
||
|
}).on('hideAxis', function (d) {
|
||
|
pc.brushReset();
|
||
|
pc.dimensions(pc.applyDimensionDefaults());
|
||
|
pc.dimensions(without(config.dimensions, d.value));
|
||
|
pc.render();
|
||
|
}).on('flipAxes', function (d) {
|
||
|
if (d.value && d.value.length) {
|
||
|
d.value.forEach(function (dimension) {
|
||
|
flipAxisAndUpdatePCP(config, pc, axis)(dimension);
|
||
|
});
|
||
|
pc.updateAxes(0);
|
||
|
}
|
||
|
});
|
||
|
};
|
||
|
|
||
|
var getset = function getset(obj, state, events, side_effects) {
|
||
|
Object.keys(state).forEach(function (key) {
|
||
|
obj[key] = function (x) {
|
||
|
if (!arguments.length) {
|
||
|
return state[key];
|
||
|
}
|
||
|
if (key === 'dimensions' && Object.prototype.toString.call(x) === '[object Array]') {
|
||
|
console.warn('pc.dimensions([]) is deprecated, use pc.dimensions({})');
|
||
|
x = obj.applyDimensionDefaults(x);
|
||
|
}
|
||
|
var old = state[key];
|
||
|
state[key] = x;
|
||
|
side_effects.call(key, obj, { value: x, previous: old });
|
||
|
events.call(key, obj, { value: x, previous: old });
|
||
|
return obj;
|
||
|
};
|
||
|
});
|
||
|
};
|
||
|
|
||
|
// side effects for setters
|
||
|
|
||
|
var d3_rebind = function d3_rebind(target, source, method) {
|
||
|
return function () {
|
||
|
var value = method.apply(source, arguments);
|
||
|
return value === source ? target : value;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
var _rebind = function _rebind(target, source, method) {
|
||
|
target[method] = d3_rebind(target, source, source[method]);
|
||
|
return target;
|
||
|
};
|
||
|
|
||
|
var bindEvents = function bindEvents(__, ctx, pc, xscale, flags, brushedQueue, markedQueue, foregroundQueue, events, axis) {
|
||
|
var side_effects = sideEffects(__, ctx, pc, xscale, axis, flags, brushedQueue, markedQueue, foregroundQueue);
|
||
|
|
||
|
// create getter/setters
|
||
|
getset(pc, __, events, side_effects);
|
||
|
|
||
|
// expose events
|
||
|
// getter/setter with event firing
|
||
|
_rebind(pc, events, 'on');
|
||
|
|
||
|
_rebind(pc, axis, 'ticks', 'orient', 'tickValues', 'tickSubdivide', 'tickSize', 'tickPadding', 'tickFormat');
|
||
|
};
|
||
|
|
||
|
// misc
|
||
|
|
||
|
var ParCoords = function ParCoords(userConfig) {
|
||
|
var state = initState(userConfig);
|
||
|
var config = state.config,
|
||
|
events = state.events,
|
||
|
flags = state.flags,
|
||
|
xscale = state.xscale,
|
||
|
dragging = state.dragging,
|
||
|
axis = state.axis,
|
||
|
ctx = state.ctx,
|
||
|
canvas = state.canvas,
|
||
|
brush = state.brush;
|
||
|
|
||
|
|
||
|
var pc = init(config, canvas, ctx);
|
||
|
|
||
|
var position = function position(d) {
|
||
|
if (xscale.range().length === 0) {
|
||
|
xscale.range([0, w(config)], 1);
|
||
|
}
|
||
|
return dragging[d] == null ? xscale(d) : dragging[d];
|
||
|
};
|
||
|
|
||
|
var brushedQueue = renderQueue(pathBrushed(config, ctx, position)).rate(50).clear(function () {
|
||
|
return pc.clear('brushed');
|
||
|
});
|
||
|
|
||
|
var markedQueue = renderQueue(pathMark(config, ctx, position)).rate(50).clear(function () {
|
||
|
return pc.clear('marked');
|
||
|
});
|
||
|
|
||
|
var foregroundQueue = renderQueue(pathForeground(config, ctx, position)).rate(50).clear(function () {
|
||
|
pc.clear('foreground');
|
||
|
pc.clear('highlight');
|
||
|
});
|
||
|
|
||
|
bindEvents(config, ctx, pc, xscale, flags, brushedQueue, markedQueue, foregroundQueue, events, axis);
|
||
|
|
||
|
// expose the state of the chart
|
||
|
pc.state = config;
|
||
|
pc.flags = flags;
|
||
|
|
||
|
pc.autoscale = autoscale(config, pc, xscale, ctx);
|
||
|
pc.scale = scale(config, pc);
|
||
|
pc.flip = flip(config);
|
||
|
pc.commonScale = commonScale(config, pc);
|
||
|
pc.detectDimensions = detectDimensions(pc);
|
||
|
// attempt to determine types of each dimension based on first row of data
|
||
|
pc.detectDimensionTypes = detectDimensionTypes;
|
||
|
pc.applyDimensionDefaults = applyDimensionDefaults(config, pc);
|
||
|
pc.getOrderedDimensionKeys = getOrderedDimensionKeys(config);
|
||
|
|
||
|
//Renders the polylines.
|
||
|
pc.render = render(config, pc, events);
|
||
|
pc.renderBrushed = renderBrushed(config, pc, events);
|
||
|
pc.renderMarked = renderMarked(config, pc, events);
|
||
|
pc.render.default = renderDefault(config, pc, ctx, position);
|
||
|
pc.render.queue = renderDefaultQueue(config, pc, foregroundQueue);
|
||
|
pc.renderBrushed.default = renderBrushedDefault(config, ctx, position, pc, brush);
|
||
|
pc.renderBrushed.queue = renderBrushedQueue(config, brush, brushedQueue);
|
||
|
pc.renderMarked.default = renderMarkedDefault(config, pc, ctx, position);
|
||
|
pc.renderMarked.queue = renderMarkedQueue(config, markedQueue);
|
||
|
|
||
|
pc.compute_real_centroids = computeRealCentroids(config, position);
|
||
|
pc.shadows = shadows(flags, pc);
|
||
|
pc.axisDots = axisDots(config, pc, position);
|
||
|
pc.clear = clear(config, pc, ctx, brush);
|
||
|
pc.createAxes = createAxes(config, pc, xscale, flags, axis);
|
||
|
pc.removeAxes = removeAxes(pc);
|
||
|
pc.updateAxes = updateAxes(config, pc, position, axis, flags);
|
||
|
pc.applyAxisConfig = applyAxisConfig;
|
||
|
pc.brushable = brushable(config, pc, flags);
|
||
|
pc.brushReset = brushReset$4(config, pc);
|
||
|
pc.selected = selected$4(config, pc);
|
||
|
pc.reorderable = reorderable(config, pc, xscale, position, dragging, flags);
|
||
|
|
||
|
// Reorder dimensions, such that the highest value (visually) is on the left and
|
||
|
// the lowest on the right. Visual values are determined by the data values in
|
||
|
// the given row.
|
||
|
pc.reorder = reorder(config, pc, xscale);
|
||
|
pc.sortDimensionsByRowData = sortDimensionsByRowData(config);
|
||
|
pc.sortDimensions = sortDimensions(config, position);
|
||
|
|
||
|
// pairs of adjacent dimensions
|
||
|
pc.adjacent_pairs = adjacentPairs;
|
||
|
pc.interactive = interactive(flags);
|
||
|
|
||
|
// expose internal state
|
||
|
pc.xscale = xscale;
|
||
|
pc.ctx = ctx;
|
||
|
pc.canvas = canvas;
|
||
|
pc.g = function () {
|
||
|
return pc._g;
|
||
|
};
|
||
|
|
||
|
// rescale for height, width and margins
|
||
|
// TODO currently assumes chart is brushable, and destroys old brushes
|
||
|
pc.resize = resize(config, pc, flags, events);
|
||
|
|
||
|
// highlight an array of data
|
||
|
pc.highlight = highlight(config, pc, canvas, events, ctx, position);
|
||
|
// clear highlighting
|
||
|
pc.unhighlight = unhighlight(config, pc, canvas);
|
||
|
|
||
|
// mark an array of data
|
||
|
pc.mark = mark(config, pc, canvas, events, ctx, position);
|
||
|
// clear marked data
|
||
|
pc.unmark = unmark(config, pc, canvas);
|
||
|
|
||
|
// calculate 2d intersection of line a->b with line c->d
|
||
|
// points are objects with x and y properties
|
||
|
pc.intersection = intersection;
|
||
|
|
||
|
// Merges the canvases and SVG elements into one canvas element which is then passed into the callback
|
||
|
// (so you can choose to save it to disk, etc.)
|
||
|
pc.mergeParcoords = mergeParcoords(pc);
|
||
|
pc.brushModes = function () {
|
||
|
return Object.getOwnPropertyNames(brush.modes);
|
||
|
};
|
||
|
pc.brushMode = brushMode(brush, config, pc);
|
||
|
|
||
|
// install brushes
|
||
|
install1DAxes(brush, config, pc, events);
|
||
|
install2DStrums(brush, config, pc, events, xscale);
|
||
|
installAngularBrush(brush, config, pc, events, xscale);
|
||
|
install1DMultiAxes(brush, config, pc, events);
|
||
|
|
||
|
pc.version = version;
|
||
|
// this descriptive text should live with other introspective methods
|
||
|
pc.toString = toString(config);
|
||
|
pc.toType = toType;
|
||
|
// try to coerce to number before returning type
|
||
|
pc.toTypeCoerceNumbers = toTypeCoerceNumbers;
|
||
|
|
||
|
return pc;
|
||
|
};
|
||
|
|
||
|
return ParCoords;
|
||
|
|
||
|
})));
|
||
|
//# sourceMappingURL=parcoords.js.map
|