StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics https://doi.org/10.1109/TVCG.2020.3030352
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
StackGenVis/frontend/node_modules/gl-line3d/shaders/fragment.glsl

26 lines
590 B

4 years ago
precision highp float;
#pragma glslify: outOfRange = require(glsl-out-of-range)
uniform vec3 clipBounds[2];
uniform sampler2D dashTexture;
uniform float dashScale;
uniform float opacity;
varying vec3 worldPosition;
varying float pixelArcLength;
varying vec4 fragColor;
void main() {
if (
outOfRange(clipBounds[0], clipBounds[1], worldPosition) ||
fragColor.a * opacity == 0.
) discard;
float dashWeight = texture2D(dashTexture, vec2(dashScale * pixelArcLength, 0)).r;
if(dashWeight < 0.5) {
discard;
}
gl_FragColor = fragColor * opacity;
}