StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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15 lines
305 B
15 lines
305 B
4 years ago
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precision highp float;
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#pragma glslify: outOfRange = require(glsl-out-of-range)
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uniform vec3 clipBounds[2];
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uniform float pickId;
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varying vec3 f_position;
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varying vec4 f_id;
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void main() {
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if (outOfRange(clipBounds[0], clipBounds[1], f_position)) discard;
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gl_FragColor = vec4(pickId, f_id.xyz);
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}
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