StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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68 lines
1.8 KiB
68 lines
1.8 KiB
4 years ago
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var glslify = require('glslify')
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var triVertSrc = glslify('./triangle-vertex.glsl')
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var triFragSrc = glslify('./triangle-fragment.glsl')
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var edgeVertSrc = glslify('./edge-vertex.glsl')
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var edgeFragSrc = glslify('./edge-fragment.glsl')
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var pointVertSrc = glslify('./point-vertex.glsl')
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var pointFragSrc = glslify('./point-fragment.glsl')
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var pickVertSrc = glslify('./pick-vertex.glsl')
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var pickFragSrc = glslify('./pick-fragment.glsl')
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var pickPointVertSrc = glslify('./pick-point-vertex.glsl')
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var contourVertSrc = glslify('./contour-vertex.glsl')
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var contourFragSrc = glslify('./contour-fragment.glsl')
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exports.meshShader = {
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vertex: triVertSrc,
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fragment: triFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'},
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{name: 'normal', type: 'vec3'},
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{name: 'color', type: 'vec4'},
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{name: 'uv', type: 'vec2'}
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]
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}
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exports.wireShader = {
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vertex: edgeVertSrc,
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fragment: edgeFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'},
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{name: 'color', type: 'vec4'},
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{name: 'uv', type: 'vec2'}
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]
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}
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exports.pointShader = {
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vertex: pointVertSrc,
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fragment: pointFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'},
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{name: 'color', type: 'vec4'},
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{name: 'uv', type: 'vec2'},
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{name: 'pointSize', type: 'float'}
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]
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}
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exports.pickShader = {
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vertex: pickVertSrc,
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fragment: pickFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'},
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{name: 'id', type: 'vec4'}
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]
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}
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exports.pointPickShader = {
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vertex: pickPointVertSrc,
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fragment: pickFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'},
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{name: 'pointSize', type: 'float'},
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{name: 'id', type: 'vec4'}
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]
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}
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exports.contourShader = {
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vertex: contourVertSrc,
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fragment: contourFragSrc,
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attributes: [
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{name: 'position', type: 'vec3'}
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]
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}
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