StackGenVis: Alignment of Data, Algorithms, and Models for Stacking Ensemble Learning Using Performance Metrics
https://doi.org/10.1109/TVCG.2020.3030352
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47 lines
1.9 KiB
47 lines
1.9 KiB
4 years ago
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polytope-closest-point
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======================
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Computes the closest point in a convex polytope to a given point.
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Install
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=======
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Using npm, type the following command into your shell:
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npm install polytope-closest-point
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Usage
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=====
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Here is an example of how to find the closest point to a triangle in a mesh:
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var mesh = require("bunny");
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var result = new Array(3);
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var sqr_distance = require("polytope-closest-point")(
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mesh.cells[0],
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mesh.positions,
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[0,0,0],
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result);
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Which computes the closest point in the first facet of the mesh to the point `[0,0,0]`, storing the resulting point in `result` and the squared distance in `sqr_distance`.
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For more examples, see test/simple.js.
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### `require("polytope-closest-point")(cell, positions, x[, result])`
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Computes the closest point in a polytope to `x`, storing the result in `result`.
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* `cell` is a list of indices into a positions representing the vertices of the polytope.
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* `positions` is an array of tuples representing the vertices of the polytope
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* `x` is the point we are querying against
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* `result` (optional) is the array to store the closest point in.
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Returns a float representing the squared Euclidean distance from x to the polytope. If no such point can be found, it returns Number.NaN
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Notes: For polytopes with fewer than 4 vertices, the code uses hand optimized routines derived from WildMagick. For higher dimensions, it falls back to a general purpose quadratic programming solver that is ported from somewhat slower R/FORTRAN codes. If you are planning on using this code to do distance queries on meshed surfaces, it is recommend you triangulate all your polygons first.
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Credits
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=======
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Triangle/tetrahedra closest point code derived from WildMagick (c) David Eberly 1998-2012.
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Other dimensions, (c) 2013 Mikola Lysenko
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BOOST License.
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