vectorize-text ============== Convert a string of text into a vectorized geometric representation. Works in both node.js and [browserify](http://browserify.org/). # Example This module is capable of outputting geometry in several formats. ### Planar graphs The default (and fastest) output from the module is a planar graph: ```javascript var vectorizeText = require("vectorize-text") var graph = vectorizeText("Hello world! 你好", { width: 500, textBaseline: "hanging" }) var svg = [''] graph.edges.forEach(function(e) { var p0 = graph.positions[e[0]] var p1 = graph.positions[e[1]] svg.push('') }) svg.push("") console.log(svg.join("")) ``` Output: ### Polygons You can also configure the module to emit polygons instead: ```javascript var vectorizeText = require("vectorize-text") var polygons = vectorizeText("Hello world! 你好", { polygons: true, width: 500, textBaseline: "hanging" }) var svg = [] svg.push('') polygons.forEach(function(loops) { svg.push('') }) svg.push('') console.log(svg) ``` Output: ### Triangulations Finally, the module can output a triangulation (which is compatible with WebGL for example): ```javascript var vectorizeText = require("vectorize-text") var complex = vectorizeText("Hello world! 你好", { triangles: true, width: 500, textBaseline: "hanging" }) var svg = [''] complex.cells.forEach(function(c) { for(var j=0; j<3; ++j) { var p0 = complex.positions[c[j]] var p1 = complex.positions[c[(j+1)%3]] svg.push('') } }) svg.push("") console.log(svg) ``` Output: # Install ```sh npm install vectorize-text ``` # API #### `require("vectorize-text")(string[,options])` Renders a string to a 2D cell complex * `string` is a string of text (single line) * `options` is an optional object of parameters + `options.font` is the font family to use (default: `"normal"`) + `options.fontStyle` if set, determines the [font-style](https://developer.mozilla.org/en-US/docs/Web/CSS/font-style) + `options.fontVariant` if set, determines the [font-variant](https://developer.mozilla.org/en-US/docs/Web/CSS/font-variant) + `options.fontWeight` if set, determines the [font-weight](https://developer.mozilla.org/en/docs/Web/CSS/font-weight) + `options.size` is the [font-size](https://developer.mozilla.org/en-US/docs/Web/CSS/font-size) used for the rasterization step (determines level of detail of the mesh) + `options.textBaseline` determines the baseline, same semantics as the canvas [textBaseline](https://developer.mozilla.org/en-US/docs/Drawing_text_using_a_canvas#Attributes) property. Default: `"alphabetic"` + `options.textAlign` determines the alignment for the text, same semantics as canvas [textAlign](https://developer.mozilla.org/en-US/docs/Drawing_text_using_a_canvas#Attributes). Default: `"start"` + `options.lineHeight` determines the height of a line. Default: `1.0` + `options.width` determines the width of the text, overrides `lineHeight` if specified + `options.height` determines the height of the text, overrides `lineHeight` if specified + `options.triangles` if set, then output a triangulation + `options.polygons` if set, output a list of polygons + `options.orientation` determines the orientation of any output triangles/polygon curves. Must be either `"cw"` for clockwise or `"ccw"` for counter clockwise. Default is `"cw"`. + `options.canvas` an optional canvas element + `options.context` an optional canvas 2D context + `options.styletags.breaklines` if set, break-line tags i.e. < br > could be used in the input to enter new lines. + `options.styletags.bolds` if set, parts of the input i.e. between < b > and < /b > would be presented bold. + `options.styletags.italics` if set, parts of the input i.e. between < i > and < /i > would be presented italic. + `options.styletags.superscripts` if set, parts of the input i.e. between < sup > and < /sup > would be presented in as superscript. Multiple superscipts are also allowded. For example Line 0Line 1Line 2. + `options.styletags.subscripts` if set, parts of the input i.e. between < sub > and < /sub > would be presented in as subscript. Multiple subscipts are also allowded. For example: Line 0Line 1Line 2. Note: it is also possible to combine sub and superscripts: ABC. **Returns** The returned value depends on the type of geometry * *Planar graph*: This is the fastest output format. A JSON object encoding the embedding of an oriented planar graph, with the following properties: + `edges` are the edges of the graph + `positions` are the positions * *Polygon list*: A list of complex polygons encoded as arrays of positions. This format is most suitable for SVG and GeoJSON output * *Triangulation*: This format may be most suitable for WebGL/rendering applications. A 2D oriented simplicial complex encoded as a list of cells and positions, represented by a JSON object with two properties + `cells` are the faces of the triangulation, encoded as triples of indices into the vertex array + `positions` are the positions of the vertices in the triangulation **Note** In node.js, this library requires Cairo. For more information on how to set this up, look at the documentation for the [canvas module](https://www.npmjs.org/package/canvas). # Credits (c) 2014 Mikola Lysenko. MIT License