"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Vertex = undefined; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _Vector2 = require("./Vector"); var _PRECISION = require("./PRECISION"); var _Polygon = require("./Polygon"); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var Vertex = exports.Vertex = function (_Vector) { _inherits(Vertex, _Vector); function Vertex(point) { _classCallCheck(this, Vertex); var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Vertex).call(this, point)); _this.setElements(point); if (_this.elements.length === 2) { _this.elements.push(0); } if (_this.elements.length !== 3) { var _ret; return _ret = null, _possibleConstructorReturn(_this, _ret); } return _this; } // Returns true iff the vertex's internal angle is 0 <= x < 180 // in the context of the given polygon object. Returns null if the // vertex does not exist in the polygon. _createClass(Vertex, [{ key: "isConvex", value: function isConvex(polygon) { var node = polygon.nodeFor(this); if (node === null) { return null; } var prev = node.prev.data, next = node.next.data; var A = next.subtract(this); var B = prev.subtract(this); var theta = A.angleFrom(B); if (theta <= _PRECISION.PRECISION) { return true; } if (Math.abs(theta - Math.PI) <= _PRECISION.PRECISION) { return false; } return A.cross(B).dot(polygon.plane.normal) > 0; } // Returns true iff the vertex's internal angle is 180 <= x < 360 }, { key: "isReflex", value: function isReflex(polygon) { var result = this.isConvex(polygon); return result === null ? null : !result; } }, { key: "type", value: function type(polygon) { var result = this.isConvex(polygon); return result === null ? null : result ? 'convex' : 'reflex'; } }]); return Vertex; }(_Vector2.Vector); // Method for converting a set of arrays/vectors/whatever to a set of Vertex objects Vertex.convert = function (points) { var pointSet = points.toArray ? points.toArray() : points; var list = [], n = pointSet.length; for (var i = 0; i < n; i++) { list.push(new Vertex(pointSet[i])); } return list; }; //# sourceMappingURL=Vertex.js.map