var graphToPolygons = require("../pg2pl") var edges = [] var positions = [] for(var i=1; i<=3; ++i) { var v0 = positions.length for(var j=0; j<10; ++j) { var theta = 2.0 * Math.PI * j / 10 positions.push([ i * Math.cos(theta), i * Math.sin(theta) ]) edges.push([ v0+j, v0+((j+1)%10) ]) } } console.log(graphToPolygons(edges, positions))