'use strict' require('enable-mobile') var createScene = require('../scene') var createMesh = require('gl-mesh3d') var bunny = require('bunny') var sc = require('simplicial-complex') var scene = createScene() var mesh = createMesh({ gl: scene.gl, cells: sc.skeleton(bunny.cells, 1), positions: bunny.positions, colormap: 'jet' }) scene.add(mesh)