'use strict' var createScene = require('../scene') var createScatter = require('gl-scatter3d') var bunny = require('bunny') var scene = createScene() var scatter = createScatter({ gl: scene.gl, position: bunny.positions, size: 10, glyph: '★', orthographic: true, lineColor: [0,0,0], color: [1,0,0], lineWidth: 1 }) scene.add(scatter)