'use strict' var createScene = require('../scene') var createLine = require('gl-line3d') var scene = createScene() var points = [] for(var t = 0; t< 1000; ++t) { var theta = Math.PI * t / 200.0 points.push([Math.cos(theta), 0.002 * t, Math.sin(theta)]) } var linePlot = createLine({ gl: scene.gl, position: points, lineWidth: 5, color: [1,0,0] }) scene.add(linePlot)