"use strict" var isosurface = require("isosurface") function sphere(i,j,k) { return Math.pow(i-16,2) + Math.pow(j-16,2) + Math.pow(k-16,2) - 100 } var complex console.time("isosurface.surfaceNets") for(var i=0; i<1000; ++i) { complex = isosurface.surfaceNets([32,32,32], sphere) } console.timeEnd("isosurface.surfaceNets")